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Lines Matching full:specializefragmentshader

352 static string specializeFragmentShader (const ShaderCaseSpecification& spec, const std::string& src, const vector<RequiredExtension>& extensions)
956 << glu::FragmentSource(specializeFragmentShader(m_spec, m_spec.programs[0].sources.sources[SHADERTYPE_FRAGMENT][0], reqExt));