Lines Matching refs:ShaderEvalContext
173 vector<Vec4> m_userAttribs[ShaderEvalContext::MAX_TEXTURES];
261 // ShaderEvalContext.
263 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid_)
293 ShaderEvalContext::~ShaderEvalContext (void)
297 void ShaderEvalContext::reset (float sx, float sy)
314 tcu::Vec4 ShaderEvalContext::texture2D (int unitNdx, const tcu::Vec2& texCoords)
338 void ShaderEvaluator::evaluate (ShaderEvalContext& ctx)
643 ShaderEvalContext evalCtx (quadGrid);
728 ShaderEvalContext evalCtx (quadGrid);