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82 dng_function_exposure_tone::dng_function_exposure_tone (real64 exposure)
84 : fIsNOP (exposure >= 0.0)
99 fSlope = pow (2.0, exposure);
911 // Compute exposure/shadows ramp.
913 real64 exposure = fParams.Exposure () +
919 real64 white = 1.0 / pow (2.0, Max_real64 (0.0, exposure));
940 // If there is any negative exposure compenation to perform
941 // (beyond what the camera provides for with its baseline exposure),
944 dng_function_exposure_tone exposureTone (exposure);
1090 // Apply exposure curve.