Lines Matching full:src_argb
142 void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int width) {
144 uint8 b = src_argb[0];
145 uint8 g = src_argb[1];
146 uint8 r = src_argb[2];
147 uint8 a = src_argb[3];
153 src_argb += 4;
157 void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
159 uint8 b = src_argb[0];
160 uint8 g = src_argb[1];
161 uint8 r = src_argb[2];
166 src_argb += 4;
170 void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int width) {
172 uint8 b = src_argb[0];
173 uint8 g = src_argb[1];
174 uint8 r = src_argb[2];
179 src_argb += 4;
184 void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
186 uint8 b0 = src_argb[0] >> 3;
187 uint8 g0 = src_argb[1] >> 2;
188 uint8 r0 = src_argb[2] >> 3;
189 uint8 b1 = src_argb[4] >> 3;
190 uint8 g1 = src_argb[5] >> 2;
191 uint8 r1 = src_argb[6] >> 3;
195 src_argb += 8;
198 uint8 b0 = src_argb[0] >> 3;
199 uint8 g0 = src_argb[1] >> 2;
200 uint8 r0 = src_argb[2] >> 3;
205 void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
207 uint8 b0 = src_argb[0] >> 3;
208 uint8 g0 = src_argb[1] >> 3;
209 uint8 r0 = src_argb[2] >> 3;
210 uint8 a0 = src_argb[3] >> 7;
211 uint8 b1 = src_argb[4] >> 3;
212 uint8 g1 = src_argb[5] >> 3;
213 uint8 r1 = src_argb[6] >> 3;
214 uint8 a1 = src_argb[7] >> 7;
219 src_argb += 8;
222 uint8 b0 = src_argb[0] >> 3;
223 uint8 g0 = src_argb[1] >> 3;
224 uint8 r0 = src_argb[2] >> 3;
225 uint8 a0 = src_argb[3] >> 7;
231 void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
233 uint8 b0 = src_argb[0] >> 4;
234 uint8 g0 = src_argb[1] >> 4;
235 uint8 r0 = src_argb[2] >> 4;
236 uint8 a0 = src_argb[3] >> 4;
237 uint8 b1 = src_argb[4] >> 4;
238 uint8 g1 = src_argb[5] >> 4;
239 uint8 r1 = src_argb[6] >> 4;
240 uint8 a1 = src_argb[7] >> 4;
245 src_argb += 8;
248 uint8 b0 = src_argb[0] >> 4;
249 uint8 g0 = src_argb[1] >> 4;
250 uint8 r0 = src_argb[2] >> 4;
251 uint8 a0 = src_argb[3] >> 4;
314 void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
316 uint8 y = RGBToGray(src_argb[2], src_argb[1], src_argb[0]);
318 dst_argb[3] = src_argb[3];
320 src_argb += 4;
879 void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
881 uint32 b = src_argb[0];
882 uint32 g = src_argb[1];
883 uint32 r = src_argb[2];
884 uint32 a = src_argb[3];
889 b = src_argb[4];
890 g = src_argb[5];
891 r = src_argb[6];
892 a = src_argb[7];
897 src_argb += 8;
902 const uint32 b = src_argb[0];
903 const uint32 g = src_argb[1];
904 const uint32 r = src_argb[2];
905 const uint32 a = src_argb[3];
956 void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
958 uint32 b = src_argb[0];
959 uint32 g = src_argb[1];
960 uint32 r = src_argb[2];
961 const uint32 a = src_argb[3];
982 src_argb += 4;
1068 void NAMEANY(const uint8* src_argb, uint8* dst_y, int width) { \
1069 ARGBTOY_SSE(src_argb, dst_y, width - 16); \
1070 ARGBTOY_SSE(src_argb + (width - 16) * BPP, dst_y + (width - 16), 16); \
1092 void NAMEANY(const uint8* src_argb, int src_stride_argb, \
1095 ANYTOUV_SSE(src_argb, src_stride_argb, dst_u, dst_v, n); \
1096 ANYTOUV_C(src_argb + n * BPP, src_stride_argb, \
1121 void NAMEANY(const uint8* src_argb, \
1124 ANYTOUV_SSE(src_argb, dst_u, dst_v, n); \
1125 ANYTOUV_C(src_argb + n * BPP, \
1177 void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
1185 const uint32 b = REPEAT8(src_argb[0]);
1186 const uint32 g = REPEAT8(src_argb[1]);
1187 const uint32 r = REPEAT8(src_argb[2]);
1188 const uint32 a = REPEAT8(src_argb[3]);
1193 src_argb += 4;
1202 void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
1212 *reinterpret_cast<const uint32*>(src_argb + y * src_argb_stride +