Lines Matching full:uint32
192 *reinterpret_cast<uint32*>(dst_rgb) = b0 | (g0 << 5) | (r0 << 11) |
215 *reinterpret_cast<uint32*>(dst_rgb) =
241 *reinterpret_cast<uint32*>(dst_rgb) =
441 static __inline uint32 Clip(int32 val) {
443 return static_cast<uint32>(0);
445 return static_cast<uint32>(255);
447 return static_cast<uint32>(val);
453 uint32 b = Clip(static_cast<int32>((u * UB + v * VB) - (BB) + y1) >> 6);
454 uint32 g = Clip(static_cast<int32>((u * UG + v * VG) - (BG) + y1) >> 6);
455 uint32 r = Clip(static_cast<int32>((u * UR + v * VR) - (BR) + y1) >> 6);
456 *reinterpret_cast<uint32*>(rgb_buf) = (b << bshift) |
693 const uint32* src32 = reinterpret_cast<const uint32*>(src);
694 uint32* dst32 = reinterpret_cast<uint32*>(dst);
724 void SetRow8_C(uint8* dst, uint32 v8, int count) {
735 void SetRows32_C(uint8* dst, uint32 v32, int width,
738 uint32* d = reinterpret_cast<uint32*>(dst);
832 uint32 fb = src_argb0[0];
833 uint32 fg = src_argb0[1];
834 uint32 fr = src_argb0[2];
835 uint32 a = src_argb0[3];
836 uint32 bb = src_argb1[0];
837 uint32 bg = src_argb1[1];
838 uint32 br = src_argb1[2];
861 uint32 fb = src_argb0[0];
862 uint32 fg = src_argb0[1];
863 uint32 fr = src_argb0[2];
864 uint32 a = src_argb0[3];
865 uint32 bb = src_argb1[0];
866 uint32 bg = src_argb1[1];
867 uint32 br = src_argb1[2];
881 uint32 b = src_argb[0];
882 uint32 g = src_argb[1];
883 uint32 r = src_argb[2];
884 uint32 a = src_argb[3];
902 const uint32 b = src_argb[0];
903 const uint32 g = src_argb[1];
904 const uint32 r = src_argb[2];
905 const uint32 a = src_argb[3];
921 uint32 fixed_invtbl8[256] = {
958 uint32 b = src_argb[0];
959 uint32 g = src_argb[1];
960 uint32 r = src_argb[2];
961 const uint32 a = src_argb[3];
963 const uint32 ia = fixed_invtbl8[a]; // 8.16 fixed point
1178 uint32 value) {
1179 const uint32 b_scale = REPEAT8(value & 0xff);
1180 const uint32 g_scale = REPEAT8((value >> 8) & 0xff);
1181 const uint32 r_scale = REPEAT8((value >> 16) & 0xff);
1182 const uint32 a_scale = REPEAT8(value >> 24);
1185 const uint32 b = REPEAT8(src_argb[0]);
1186 const uint32 g = REPEAT8(src_argb[1]);
1187 const uint32 r = REPEAT8(src_argb[2]);
1188 const uint32 a = REPEAT8(src_argb[3]);
1211 *reinterpret_cast<uint32*>(dst_argb) =
1212 *reinterpret_cast<const uint32*>(src_argb + y * src_argb_stride +