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Lines Matching full:spill

185   // Insert spill code for any callee saved registers that are modified.
188 // Determine placement of CSR spill/restore code:
345 // Nope, just spill it anywhere convenient.
357 // Spill it to the stack where we must.
420 // It's killed at the spill.
427 /// insertCSRSpillsAndRestores - Insert spill and restore code for
446 // Spill using target interface.
451 // Insert the spill to the stack frame.
589 // First assign frame offsets to stack objects that are used to spill
617 // Make sure the special register scavenging spill slot is closest to the
708 // Then assign frame offsets to stack objects that are not used to spill
728 // Make sure the special register scavenging spill slot is closest to the
770 /// registers, insert spill code for these callee saved registers, then add
981 // register for which we inserted spill code for definition by what was
1029 // If the scavenger needed to use one of its spill slots, the
1030 // spill code will have been inserted in between I and J. This is a
1031 // problem because we need the spill code before I: Move I to just