Lines Matching full:spill
126 // Spill location is known for gc relocates
172 // We use this function to eliminate spill store completely, while
187 // Here we want to reserve spill slot for 'i', but not for 'i+1'. If we just
197 /// statepoint spilling. If we can find a spill slot for the incoming value,
207 // We won't need to spill this, so no need to check for previously
251 /// StackMap section. It has no effect on the number of spill slots required
415 /// Spill a value incoming to the statepoint. It might be either part of
417 /// or gcstate. In both cases unconditionally spill it on the stack unless it
471 // Otherwise, locate a spill slot and explicitly spill it so it
474 // spill location. This would be a useful optimization, but would
533 // Before we actually start lowering (and allocating spill slots for values),
579 // If there are any explicit spill slots passed to the statepoint, record
610 // and constants. For this values we can avoid emitting spill load while
881 // We didn't need to spill these special cases (constants and allocas).