Lines Matching full:spill
200 // Insert spill code for any callee saved registers that are modified.
203 // Determine placement of CSR spill/restore code:
361 // Nope, just spill it anywhere convenient.
373 // Spill it to the stack where we must.
436 // It's killed at the spill.
443 /// insertCSRSpillsAndRestores - Insert spill and restore code for
462 // Spill using target interface.
467 // Insert the spill to the stack frame.
605 // First assign frame offsets to stack objects that are used to spill
633 // Make sure the special register scavenging spill slot is closest to the
724 // Then assign frame offsets to stack objects that are not used to spill
744 // Make sure the special register scavenging spill slot is closest to the
786 /// registers, insert spill code for these callee saved registers, then add
997 // register for which we inserted spill code for definition by what was
1045 // If the scavenger needed to use one of its spill slots, the
1046 // spill code will have been inserted in between I and J. This is a
1047 // problem because we need the spill code before I: Move I to just