Lines Matching refs:Handle
65 * Return a new screen handle/ID.
103 * Link a screen to its display and return the handle of the link.
104 * The handle can be passed to client directly.
121 screen->Handle = _eglAllocScreenHandle();
123 screen->Modes[i].Handle = screen->Handle + i;
127 return screen->Handle;
132 * Lookup a handle to find the linked config.
133 * Return NULL if the handle has no corresponding linked config.
145 if (scr->Handle == screen) {
158 EGLScreenMESA *handle = (EGLScreenMESA *) buffer;
159 *handle = _eglGetScreenHandle(scr);