Lines Matching refs:Array
660 save->ClientActiveUnit = ctx->Array.ActiveTexture;
741 /* save vertex array object state */
743 ctx->Array.ArrayObj);
745 ctx->Array.ArrayBufferObj);
1079 /* restore vertex array object */
1624 /* create vertex array object */
1628 /* create vertex array buffer */
1779 /* create vertex array object */
1783 /* create vertex array buffer */
1910 /* create vertex array object */
1914 /* create vertex array buffer */
2138 /* create vertex array object */
2142 /* create vertex array buffer */
2491 /* one-time setup: create vertex array object */
2496 /* create vertex array buffer */
2669 /* create vertex array object */
2673 /* create vertex array buffer */
2855 * \param slice slice of a 1D/2D array texture or 3D texture
3015 /* create vertex array object */
3019 /* create vertex array buffer */
3098 /* create vertex array object */
3102 /* create vertex array buffer */
3229 * Note: We don't yet support 3D textures, 1D/2D array textures or texture
3666 /* create vertex array object */
3670 /* create vertex array buffer */
3865 /* create vertex array object */
3869 /* create vertex array buffer */
3875 /* client active texture is not part of the array object */
3876 active_texture = ctx->Array.ActiveTexture;