Lines Matching refs:Width
65 const GLint width = (GLint) CLAMP(ctx->Line.Width,
72 if (width & 1)
73 start = width / 2;
75 start = width / 2 - 1;
81 for (w = 0; w < width; w++) {
97 for (w = 0; w < width; w++) {
117 /* Simple RGBA index line (no stipple, width=1, no Z, no fog, no tex)*/
133 if (ctx->Line.Width > 1.0) { \
152 if (ctx->Line.Width > 1.0) { \
245 || ctx->Line.Width != 1.0
247 /* no texture, but Z, fog, width>1, stipple, etc. */
256 ASSERT(ctx->Line.Width == 1.0);