Lines Matching refs:vert0
66 NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 )
71 GLint x0 = (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][0];
73 GLint y0 = (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][1];
102 GLfloat tmp = vert0->attrib[FRAG_ATTRIB_WPOS][0] + vert0->attrib[FRAG_ATTRIB_WPOS][1]
111 vert0->attrib[FRAG_ATTRIB_WPOS][0],
112 vert0->attrib[FRAG_ATTRIB_WPOS][1],
113 vert0->attrib[FRAG_ATTRIB_WPOS][2],
118 vert0->color[0], vert0->color[1], vert0->color[2],
121 vert0->specular[0], vert0->specular[1], vert0->specular[2],
158 vert0->attrib[FRAG_ATTRIB_COL1][0],
159 vert0->attrib[FRAG_ATTRIB_COL1][1],
160 vert0->attrib[FRAG_ATTRIB_COL1][2],
161 vert0->attrib[FRAG_ATTRIB_COL1][3],
225 span.red = ChanToFixed(vert0->color[0]);
226 span.green = ChanToFixed(vert0->color[1]);
227 span.blue = ChanToFixed(vert0->color[2]);
228 span.alpha = ChanToFixed(vert0->color[3]);
248 span.z = FloatToFixed(vert0->attrib[FRAG_ATTRIB_WPOS][2]) + FIXED_HALF;
250 - vert0->attrib[FRAG_ATTRIB_WPOS][2]) / numPixels;
254 span.z = (GLuint) vert0->attrib[FRAG_ATTRIB_WPOS][2];
256 - vert0->attrib[FRAG_ATTRIB_WPOS][2]) / numPixels);
263 const GLfloat invw0 = vert0->attrib[FRAG_ATTRIB_WPOS][3];
279 span.attrStart[attr][c] = invw0 * vert0->attrib[attr][c];