Lines Matching full:uint32
40 uint32 srcWidthA,
41 uint32 effWidthA,
42 uint32 effHeightA )
44 uint32 wsL = srcWidthA;
45 uint32 w0L = effWidthA;
46 uint32 h0L = effHeightA;
47 uint32 w1L = w0L >> 1;
48 uint32 h1L = h0L >> 1;
53 uint32 iL, jL;
58 *dstL = ( ( uint32 )srcL[ 0 ] + srcL[ 1 ] + srcL[ wsL ] + srcL[ wsL + 1 ] + 2 ) >> 2;
71 uint32 srcImageWidthA,
72 uint32 srcImageHeightA,
75 uint32 dstWidthA,
76 uint32 dstHeightA,
78 uint32 scaleThresholdA )
82 uint32 w0L = srcImageWidthA;
83 uint32 h0L = srcImageHeightA;
88 uint32 w1L = w0L;
89 uint32 h1L = h0L;
92 uint32 scaleThrL = scaleThresholdA;
103 uint32 iL;
114 uint32 shlL = 16 - invAltL.matE.bbpE;
122 uint32 shrL = invAltL.matE.bbpE - 16;
131 uint32 shlL = 16 - invAltL.vecE.bbpE;
137 uint32 shrL = invAltL.vecE.bbpE - 16;
149 uint32 axxL = ( mxxL >= 0 ) ? mxxL : -mxxL;
150 uint32 axyL = ( mxyL >= 0 ) ? mxyL : -mxyL;
151 uint32 ayxL = ( myxL >= 0 ) ? myxL : -myxL;
152 uint32 ayyL = ( myyL >= 0 ) ? myyL : -myyL;
154 uint32 a1L = ( axxL > ayxL ) ? axxL : ayxL;
155 uint32 a2L = ( axyL > ayyL ) ? axyL : ayyL;
157 uint32 invScaleL = ( a1L < a2L ) ? a1L : a2L;
158 uint32 scaleExpL = 0;
173 uint32 wEffL, hEffL;
228 uint32 iL;
260 uint32 iL;
261 uint32 srcSizeL = srcImageWidthA * srcImageHeightA;
305 uint32 xf2L = xL & 0x0FFFF;
306 uint32 yf2L = yL & 0x0FFFF;
307 uint32 xf1L = 0x10000 - xf2L;
308 uint32 yf1L = 0x10000 - yf2L;
314 uint32 idxL = y0L * w1L + x0L;
315 uint32 v1L = ( ( uint32 )srcL[ idxL ] * xf1L + ( uint32 )srcL[ idxL + 1 ] * xf2L + 0x0800 ) >> 12;
316 uint32 v2L = ( ( uint32 )srcL[ idxL + w1L ] * xf1L + ( uint32 )srcL[ idxL + w1L + 1 ] * xf2L + 0x0800 ) >> 12;
334 uint32 xf2L = xL & 0x0FFFF;
335 uint32 yf2L = yL & 0x0FFFF;
336 uint32 xf1L = 0x10000 - xf2L;
337 uint32 yf1L = 0x10000 - yf2L;
354 *dstL++ = ( ( uint32 )srcL[ x0L ] * xf1L + ( uint32 )srcL[ x0L + 1 ] * xf2L + 0x08000 ) >> 16;
369 uint32 idxL = ( h1L - 1 ) * w1L + x0L;
370 *dstL++ = ( ( uint32 )srcL[ idxL ] * xf1L + ( uint32 )srcL[ idxL + 1 ] * xf2L + 0x08000 ) >> 16;
377 uint32 idxL = y0L * w1L;
378 *dstL++ = ( ( uint32 )srcL[ idxL ] * yf1L + ( uint32 )srcL[ idxL + w1L ] * yf2L + 0x08000 ) >> 16;
382 uint32 idxL = ( y0L + 1 ) * w1L - 1;
383 *dstL++ = ( ( uint32 )srcL[ idxL ] * yf1L + ( uint32 )srcL[ idxL + w1L ] * yf2L + 0x08000 ) >> 16;
387 uint32 idxL = y0L * w1L + x0L;
388 uint32 v1L = ( ( uint32 )srcL[ idxL ] * xf1L + ( uint32 )srcL[ idxL + 1 ] * xf2L + 0x0800 ) >> 12;
389 uint32 v2L = ( ( uint32 )srcL[ idxL + w1L ] * xf1L + ( uint32 )srcL[ idxL + w1L + 1 ] * xf2L + 0x0800 ) >> 12;
403 uint32 srcImageWidthA,
404 uint32 srcImageHeightA,
407 uint32 dstWidthA,
408 uint32 dstHeightA,
410 uint32 scaleThresholdA )
414 uint32 w0L = srcImageWidthA;
415 uint32 h0L = srcImageHeightA;
420 uint32 w1L = w0L;
421 uint32 h1L = h0L;
424 uint32 scaleThrL = scaleThresholdA;
435 uint32 iL;
446 uint32 shlL = 16 - invAltL.matE.bbpE;
454 uint32 shrL = invAltL.matE.bbpE - 16;
463 uint32 shlL = 16 - invAltL.vecE.bbpE;
469 uint32 shrL = invAltL.vecE.bbpE - 16;
481 uint32 axxL = ( mxxL >= 0 ) ? mxxL : -mxxL;
482 uint32 axyL = ( mxyL >= 0 ) ? mxyL : -mxyL;
483 uint32 ayxL = ( myxL >= 0 ) ? myxL : -myxL;
484 uint32 ayyL = ( myyL >= 0 ) ? myyL : -myyL;
486 uint32 a1L = ( axxL > ayxL ) ? axxL : ayxL;
487 uint32 a2L = ( axyL > ayyL ) ? axyL : ayyL;
489 uint32 invScaleL = ( a1L < a2L ) ? a1L : a2L;
490 uint32 scaleExpL = 0;
505 uint32 wEffL, hEffL;
560 uint32 iL;
592 uint32 iL;
593 uint32 srcSizeL = srcImageWidthA * srcImageHeightA;
713 uint32 srcImageWidthA,
714 uint32 srcImageHeightA,
717 uint32 dstWidthA,
718 uint32 dstHeightA,
720 uint32 scaleThresholdA,