Lines Matching full:template
147 template <int cn> struct Quantization
149 template <typename T>
160 template <> struct Quantization<1>
162 template <typename T>
170 template <typename T> struct Quantization : detail::Quantization<VecTraits<T>::cn> {};
172 template <typename SrcT>
226 template <typename SrcT>
243 template void update_gpu<uchar >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
244 template void update_gpu<uchar3 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
245 template void update_gpu<uchar4 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
247 template void update_gpu<ushort >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
248 template void update_gpu<ushort3>(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
249 template void update_gpu<ushort4>(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
251 template void update_gpu<float >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
252 template void update_gpu<float3 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
253 template void update_gpu<float4 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);