Lines Matching full:sumx
791 float sumX = 0.0, sumY = 0.0, max = 0.0, ang1 = 0.0, ang2 = 0.0;819 sumX = sumY = 0.f;827 sumX += resX[k];832 sumX += resX[k];839 if (sumX*sumX + sumY*sumY > max) {841 max = sumX*sumX + sumY*sumY;842 kpt.angle = getAngle(sumX, sumY);