Lines Matching full:contrast
195 contrast(_contrast),
220 float scale = contrast / static_cast<float>(max - min);
234 float getContrast() const { return contrast; }
235 void setContrast(float val) { contrast = val; }
247 << "contrast" << contrast
258 contrast = fn["contrast"];
266 float gamma, contrast, saturation, sigma_color, sigma_space;
269 Ptr<TonemapDurand> createTonemapDurand(float gamma, float contrast, float saturation, float sigma_color, float sigma_space)
271 return makePtr<TonemapDurandImpl>(gamma, contrast, saturation, sigma_color, sigma_space);
364 Ptr<TonemapReinhard> createTonemapReinhard(float gamma, float contrast, float sigma_color, float sigma_space)
366 return makePtr<TonemapReinhardImpl>(gamma, contrast, sigma_color, sigma_space);
477 void mapContrast(Mat& contrast)
480 signedPow(contrast, response_power, contrast);
481 contrast *= scale;
482 signedPow(contrast, 1.0f / response_power, contrast);