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Lines Matching full:totalweight

582                 float totalWeight = 0.f;
620 if( totalWeight < TB && dist2 < Tb*var )
675 totalWeight += weight;
681 totalWeight = 1.f/totalWeight;
684 gmm[mode].weight *= totalWeight;
879 float totalWeight = 0.f;
888 totalWeight += gaussian.weight;
890 if(totalWeight > backgroundRatio)
893 float invWeight = 1.f/totalWeight;