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174     /** Generate a unique ResourceType. */
208 * rules governing the use of unique keys:
209 * * Only one resource can have a given unique key at a time. Hence, "unique".
210 * * A resource can have at most one unique key at a time.
211 * * Unlike scratch keys, multiple requests for a unique key will return the same
217 * Unique keys preempt scratch keys. While a resource has a unique key it is inaccessible via its
218 * scratch key. It can become scratch again if the unique key is removed.
226 /** Generate a Domain for unique keys. */
229 /** Creates an invalid unique key. It must be initialized using a Builder object before use. */
288 * is unique. These macros create such a key in a thread safe manner so the key can be truly global