Lines Matching full:rle
61 // been filled. RLE encodings sometimes skip pixels, so we always start by
145 // using a fixed size buffer if the RLE encoding is large. On the other hand,
153 SkCodecPrintf("Warning: incomplete RLE file.\n");
156 SkCodecPrintf("Error: could not read RLE image data.\n");
199 * Set an RLE pixel using the color table
231 * Set an RLE pixel from R, G, B values
286 // Initialize a buffer for encoded RLE data
297 * Performs the bitmap decoding for RLE input format
298 * RLE decoding is performed all at once, rather than a one row at a time
302 // Set RLE flags
314 // Set the background as transparent. Then, if the RLE code skips pixels,
350 SkCodecPrintf("Warning: might be incomplete RLE input.\n");
375 SkCodecPrintf("Warning: might be incomplete RLE input.\n");
386 SkCodecPrintf("Warning: invalid RLE input.\n");
396 // indicates that we have a sequence of non-RLE pixels.
405 SkCodecPrintf("Warning: invalid RLE input.\n");
411 SkCodecPrintf("Warning: might be incomplete RLE input.\n");
461 // pixels to set in RLE mode.
470 SkCodecPrintf("Warning: might be incomplete RLE input.\n");
535 // version of fill(), which does nothing since RLE decodes have