Lines Matching refs:fDX
257 double fDX; // The line equation for this edge, in implicit form.
258 double fDY; // fDY * x + fDX * y + fC = 0, for point (x, y) on the line.
261 return fDY * p.fX - fDX * p.fY + fC;
270 fDX = static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX;
282 double denom = fDX * other.fDY - fDY * other.fDX;
288 double sNumer = dy * other.fDX - dx * other.fDY;
289 double tNumer = dy * fDX - dx * fDY;
298 p->fX = SkDoubleToScalar(fTop->fPoint.fX + s * fDX);