Home | History | Annotate | Download | only in gpu

Lines Matching refs:isRightOf

215  * "edge below" a vertex as well as for the active edge list is handled by isLeftOf()/isRightOf().
224 * cancellation in the isLeftOf() and isRightOf() checks. Using doubles ensures that the result is
263 bool isRightOf(Vertex* v) const {
681 if ((c.sweep_gt(edge->fTop->fPoint, next->fTop->fPoint) && next->isRightOf(edge->fTop)) ||
684 next->isRightOf(edge->fBottom)) ||
718 if (next->isRightOf(edge->fTop)) {
736 if (next->isRightOf(edge->fBottom)) {
858 } else if (c.sweep_gt(leftTop->fPoint, top->fPoint) && !edge->isRightOf(leftTop)) {
863 } else if (c.sweep_lt(leftBottom->fPoint, bottom->fPoint) && !edge->isRightOf(leftBottom)) {
870 if (c.sweep_gt(top->fPoint, rightTop->fPoint) && !edge->fRight->isRightOf(top)) {
875 !edge->fRight->isRightOf(bottom)) {
1218 SkASSERT(rightEdge->isRightOf(leftEdge->fTop));