Lines Matching refs:Direction
75 const char* component = ce.direction() == Gr1DKernelEffect::kY_Direction ? "y" : "x";
100 switch (conv.direction()) {
108 SkFAIL("Unknown filter direction.");
113 if (Gr1DKernelEffect::kY_Direction == conv.direction() &&
132 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0;
140 Direction direction,
145 : INHERITED(texture, direction, radius), fUseBounds(useBounds) {
157 Direction direction,
162 : INHERITED(texture, direction, radius), fUseBounds(useBounds) {
199 this->direction() == s.direction() &&
212 Direction dir = d->fRandom->nextBool() ? kX_Direction : kY_Direction;