Lines Matching refs:caps
150 *endingInt -= 0.01f; // make sure we capture the last zero size pnt (used if has caps)
491 // For EdgeAA, we bloat in X & Y for both square and round caps.
492 // For MSAA, we don't bloat at all for square caps, and bloat in Y only for round caps.
527 // need to adjust this for round caps to correctly set the dashPos attrib on
635 bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
638 that->bounds(), caps)) {
769 * This effect will draw a dotted line (defined as a dashed lined with round caps and no on
950 void DashingCircleEffect::getGLSLProcessorKey(const GrGLSLCaps& caps,
952 GLDashingCircleEffect::GenKey(*this, caps, b);
1023 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
1182 void DashingLineEffect::getGLSLProcessorKey(const GrGLSLCaps& caps,
1184 GLDashingLineEffect::GenKey(*this, caps, b);