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Lines Matching refs:primProc

80 void GrGLProgram::setData(const GrPrimitiveProcessor& primProc,
83 this->setRenderTargetState(primProc, pipeline);
87 fGeometryProcessor->setData(fProgramDataManager, primProc);
88 append_texture_bindings(primProc, textureBindings);
90 this->setFragmentData(primProc, pipeline, textureBindings);
92 if (primProc.getPixelLocalStorageState() !=
100 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc,
107 this->setTransformData(primProc, processor, i);
111 void GrGLProgram::setTransformData(const GrPrimitiveProcessor& primProc,
114 fGeometryProcessor->setTransformData(primProc, fProgramDataManager, index,
118 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc,
131 if (!primProc.isPathRendering()) {
143 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();