Lines Matching refs:right
71 int horizontalIntersect(double axisIntercept, double left, double right, bool flipped) {
72 this->addExactHorizontalEndPoints(left, right, axisIntercept);
74 this->addNearHorizontalEndPoints(left, right, axisIntercept);
83 double lineT = (pt.fX - left) / (right - left);
198 void addExactHorizontalEndPoints(double left, double right, double y) {
200 double lineT = SkDLine::ExactPointH(fConic[cIndex], left, right, y);
209 void addNearHorizontalEndPoints(double left, double right, double y) {
215 double lineT = SkDLine::NearPointH(fConic[cIndex], left, right, y);
326 int SkIntersections::horizontal(const SkDConic& conic, double left, double right, double y,
328 SkDLine line = {{{ left, y }, { right, y }}};
330 return c.horizontalIntersect(y, left, right, flipped);