Lines Matching refs:right
56 int conicHorizontal(const SkPoint a[3], SkScalar weight, SkScalar left, SkScalar right,
61 return horizontal(conic, left, right, y, flipped);
81 int cubicHorizontal(const SkPoint a[4], SkScalar left, SkScalar right, SkScalar y,
86 return horizontal(cubic, left, right, y, flipped);
122 int lineHorizontal(const SkPoint a[2], SkScalar left, SkScalar right, SkScalar y,
127 return horizontal(line, left, right, y, flipped);
158 int quadHorizontal(const SkPoint a[3], SkScalar left, SkScalar right, SkScalar y,
163 return horizontal(quad, left, right, y, flipped);
234 int horizontal(const SkDLine&, double left, double right, double y, bool flipped);
235 int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
236 int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
238 int horizontal(const SkDConic&, double left, double right, double y, bool flipped);
239 int horizontal(const SkDCubic&, double left, double right, double y, bool flipped);
240 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]);