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829     for (var tIndex = 0; tIndex < test.length; tIndex += 3) {
830 var recType = test[tIndex];
835 var records = test[tIndex + 2];
903 firstActiveSpan = tIndex;
1079 for (var tIndex = 0; tIndex < test.length; tIndex += 3) {
1080 var recType = test[tIndex];
1081 var records = test[tIndex + 2];
1151 var tIndex = -3;
1152 while ((tIndex += 3) < test.length) {
1153 var recType = test[tIndex];
1160 var records = test[tIndex + 2];
1193 var tIndex = -3;
1194 while ((tIndex += 3) < test.length) {
1195 var recType = test[tIndex];
1202 var records = test[tIndex + 2];
1235 var tIndex = 0;
1236 while (tIndex < test.length) {
1237 var recType = test[tIndex];
1239 ++tIndex;
1242 var records = test[tIndex + 2];
1281 ++tIndex;
2436 for (var tIndex = 0; tIndex < test.length; tIndex += 3) {
2437 var recType = test[tIndex];
2456 var records = test[tIndex + 2];
2470 lastAdd = tIndex;
2475 secondPath = tIndex;
2478 secondPath = tIndex;
2485 lastActive = tIndex;
2494 lastOp = tIndex;
2502 lastAngle = tIndex;
2511 lastAngle = tIndex;
2520 lastCoin = tIndex;
2581 lastSect = tIndex;
2590 lastSort = tIndex;
2599 lastTop = tIndex;
2608 lastMark = tIndex;
2613 lastIndex = tIndex;
2614 logStart = test[tIndex + 1];
2640 for (var tIndex = lastIndex; tIndex >= 0; tIndex -= 3) {
2641 var recType = test[tIndex];
2642 var records = test[tIndex + 2];
2713 var firstPath = tIndex < secondPath;
2762 if (!draw_active || (step_limit > 0 && tIndex < lastActive)) {
2821 if (!draw_op || (step_limit > 0 && tIndex < lastOp)) {
2850 if (step_limit == 0 || tIndex >= lastAdd) {
2855 if (step_limit == 0 || tIndex >= lastAdd) {
2860 if (step_limit == 0 || tIndex >= lastAdd) {
2866 if (step_limit == 0 || tIndex >= lastAdd) {
2884 if (draw_angle == 0 || draw_angle == 3 || (step_limit > 0 && tIndex < lastAngle)) {
2903 if (draw_angle != 3 || (step_limit > 0 && tIndex < lastAngle)) {
2932 if (!draw_coincidence || (step_limit > 0 && tIndex < lastCoin)) {
2945 if (draw_intersection != 1 && (step_limit > 0 && tIndex < lastSect)) {
3188 if (draw_intersection != 3 || step_limit == 0 || tIndex >= lastSect) {
3197 if (draw_intersection != 3 || step_limit == 0 || tIndex >= lastSect) {
3205 if (!draw_sort || (step_limit > 0 && tIndex < lastSort)) {
3223 if (!draw_top || (step_limit > 0 && tIndex < lastTop)) {
3239 if (!draw_mark || (step_limit > 0 && tIndex < lastMark)) {
3300 if (!draw_sort || (step_limit > 0 && tIndex < lastSort)) {