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8 #include "src/compiler/node-marker.h"
18 // Trims dead nodes from the node graph.
36 V8_INLINE bool IsLive(Node* const node) { return is_live_.Get(node); }
37 V8_INLINE void MarkAsLive(Node* const node) {
38 if (!node->IsDead() && !IsLive(node)) {
39 is_live_.Set(node, true);
40 live_.push_back(node);