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Lines Matching refs:Label

16   Label* on_match;
60 // stack by an earlier PushBacktrack(Label*).
62 virtual void Bind(Label* label) = 0;
63 virtual void CheckAtStart(Label* on_at_start) = 0;
66 virtual void CheckCharacter(unsigned c, Label* on_equal) = 0;
71 Label* on_equal) = 0;
72 virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
73 virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
74 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
75 virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start) = 0;
77 Label* on_no_match) = 0;
80 Label* on_no_match) = 0;
82 // fail to match then goto the on_failure label. End of input always
83 // matches. If the label is NULL then we should pop a backtrack address off
85 virtual void CheckNotCharacter(unsigned c, Label* on_not_equal) = 0;
88 Label* on_not_equal) = 0;
94 Label* on_not_equal) = 0;
97 Label* on_in_range) = 0;
100 Label* on_not_in_range) = 0;
103 // array, and if the found byte is non-zero, we jump to the on_bit_set label.
104 virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) = 0;
108 virtual void CheckPosition(int cp_offset, Label* on_outside_input) = 0;
113 virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match) = 0;
116 virtual void GoTo(Label* label) = 0;
117 // Check whether a register is >= a given constant and go to a label if it
118 // is. Backtracks instead if the label is NULL.
119 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
120 // Check whether a register is < a given constant and go to a label if it is.
121 // Backtracks instead if the label is NULL.
122 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
124 // label if it is.
125 virtual void IfRegisterEqPos(int reg, Label* if_eq) = 0;
128 Label* on_end_of_input,
133 // Pushes the label on the backtrack stack, so that a following Backtrack
134 // will go to this label. Always checks the backtrack stack limit.
135 virtual void PushBacktrack(Label* label) = 0;