Lines Matching full:quadrant
2370 UInt16* quadrant,
2434 s1 = quadrant[i1]; s2 = quadrant[i2];
2440 s1 = quadrant[i1]; s2 = quadrant[i2];
2446 s1 = quadrant[i1]; s2 = quadrant[i2];
2452 s1 = quadrant[i1]; s2 = quadrant[i2];
2458 s1 = quadrant[i1]; s2 = quadrant[i2];
2464 s1 = quadrant[i1]; s2 = quadrant[i2];
2470 s1 = quadrant[i1]; s2 = quadrant[i2];
2476 s1 = quadrant[i1]; s2 = quadrant[i2];
2507 UInt16* quadrant,
2535 ptr[j-h]+d, v+d, block, quadrant, nblock, budget
2549 ptr[j-h]+d, v+d, block, quadrant, nblock, budget
2563 ptr[j-h]+d, v+d, block, quadrant, nblock, budget
2643 UInt16* quadrant,
2671 mainSimpleSort ( ptr, block, quadrant, nblock, lo, hi, d, budget );
2773 UInt16* quadrant,
2795 quadrant[i] = 0;
2798 quadrant[i-1] = 0;
2801 quadrant[i-2] = 0;
2804 quadrant[i-3] = 0;
2809 quadrant[i] = 0;
2814 /*-- (emphasises close relationship of block & quadrant) --*/
2817 quadrant[nblock+i] = 0;
2918 ptr, block, quadrant, nblock,
2971 and update the quadrant descriptors. Remember to
2977 The quadrant array provides a way to incrementally
2990 then the relative values of quadrant[i] and
2991 quadrant[j] are meaningless.
2994 if quadrant[i] < quadrant[j]
2998 else if quadrant[i] > quadrant[j]
3019 quadrant[a2update] = qVal;
3021 quadrant[a2update + nblock] = qVal;
3059 UInt16* quadrant;
3067 /* Calculate the location for quadrant, remembering to get
3074 quadrant = (UInt16*)(&(block[i]));
3088 mainSort ( ptr, block, quadrant, ftab, nblock, verb, &budget );