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51 properly fit each screen. However, if your application does not successfully follow the guide to
82 up to fill the screen. This essentially "zooms" in on your layout to make it bigger,
83 which will usually cause artifacts such as blurring and pixelation in your UI.
95 is always enabled and the user cannot disable it. (How to declare your application's
103 <p>As a developer, you have control over when your application uses screen compatibility mode. The
110 <p>If you've developed your application primarily for versions of Android lower than 3.0, but
111 <strong>your application does resize properly</strong> for larger screens such as tablets,
113 experience. Otherwise, users may enable screen compatibility mode and experience your application in
120 <li>Your application has set both <a
128 <li>Your application has set either <a
142 <p>In your manifest file, add the <a
150 <p>That's it. This declares that your application supports all larger screen sizes, so the
151 system will always resize your layout to fit the screen. This works regardless of what values
158 <p>In your manifest's <a
166 <p>This declares that your application supports Android 3.0 and, thus, is designed to
170 href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a> to your activities, and removing the
172 <p>If screen compatibility mode is still enabled after you change this, check your manifest's <a
175 practice is to always explicitly declare your support for different screen sizes using the <a
178 <p>For more information about updating your application to target Android 3.0 devices, read <a
184 <p>In your manifest file, add the <a
191 <p>Using this technique allows you to specify exactly what your application's limit is for
197 your value for {@code android:compatibleWidthLimitDp} is larger than 320.</p>
206 <p>When your application is targeting Android 3.2 (API level 13) or higher, you can affect
212 which you should want your application to run&mdash;it causes pixelation and blurring in your UI,
213 due to zooming. The proper way to make your application work well on large screens is to follow the
223 <strong>not</strong> available to users. If either of these are true and your application does not
228 <li>In your manifest file, add the <a
236 <p>This indicates that the maximum "smallest screen width" for which your application is designed
241 your value for <a
246 <li>If your application is functionally broken when resized for large screens and you want to