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6 previous.title=Controlling Your App's Volume and Playback
38 <p>Before your app starts playing audio it should request—and receive—the audio focus.
45 <p>Before your app starts playing any audio, it should hold the audio focus for the stream
48 {@link android.media.AudioManager#AUDIOFOCUS_REQUEST_GRANTED} if your request is successful.</p>
116 <p>If your app can request audio focus, it follows that it will in turn lose that focus when another
117 app requests it. How your app responds to a loss of audio focus depends on the manner of that
126 <p>Generally speaking, a transient (temporary) loss of audio focus should result in your app
132 listen to audio and your app should effectively end itself. In practical terms, that means stopping
134 those events—and abandoning your audio focus. At that point, you would expect a user action
135 (pressing play in your app) to be required before you resume playing audio.</p>
164 <p>Ducking is the process of lowering your audio stream output volume to make transient audio from
165 another app easier to hear without totally disrupting the audio from your own application.</p>