Lines Matching refs:arraySize
311 void RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
314 for (uint32_t i = 0; i < arraySize; i ++) {
315 if (arraySize > 1) {
358 int32_t slot, uint32_t arraySize ) {
361 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
363 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
365 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
369 RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
372 RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
375 RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
378 RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
544 uint32_t arraySize = 1;
547 arraySize = sc->vtxUniformSize(uidx);
550 arraySize = sc->fragUniformSize(uidx);
562 logUniform(f, fd, arraySize);
564 setUniform(rsc, f, fd, slot, arraySize);