Lines Matching refs:frag
77 bool RsdShaderCache::hasArrayUniforms(RsdShader *vtx, RsdShader *frag) {
85 for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) {
117 RsdShader *frag = mFragment;
120 uint32_t fID = frag->getStateBasedShaderID(rsc);
128 if ((mEntries[ct]->vtx == vID) && (mEntries[ct]->frag == fID)) {
141 frag->getUniformCount());
145 e->frag = fID;
189 populateUniformData(frag, pgm, e->fragUniforms);
194 bool hasArrays = hasArrayUniforms(vtx, frag);
220 updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag",
273 if (mEntries[ct]->frag == id) {