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Lines Matching refs:yscaleFractUV

996     int yscaleIntUV, yscaleFractUV;
1054 yscaleFractUV = yscaleFract / uvratio;
1059 yscaleFract = yscaleFractUV * uvratio;
1066 yscaleIntUV = yscaleFractUV >> 12;
1088 ((yscaleFractUV & 0xFFF) << 20);