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Lines Matching refs:MAX_BLIT_OBJECT_COUNT

112 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw
142 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects
1146 ctx->blit_count == MAX_BLIT_OBJECT_COUNT ||
1347 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) {