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Lines Matching refs:gamecontroller

54 /* The gamecontroller structure used to identify an SDL game controller */
144 * Get a mapping string for an open GameController
148 extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
176 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
182 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
238 SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
249 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller,
290 SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
299 extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller,
305 extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller);