Home | History | Annotate | Download | only in cctest
      1 // Copyright 2009 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "src/v8.h"
     29 #include "test/cctest/cctest.h"
     30 
     31 #include "src/base/platform/platform.h"
     32 
     33 
     34 v8::base::Semaphore* semaphore = NULL;
     35 
     36 
     37 void Signal(const v8::FunctionCallbackInfo<v8::Value>& args) {
     38   semaphore->Signal();
     39 }
     40 
     41 
     42 void TerminateCurrentThread(const v8::FunctionCallbackInfo<v8::Value>& args) {
     43   CHECK(!args.GetIsolate()->IsExecutionTerminating());
     44   args.GetIsolate()->TerminateExecution();
     45 }
     46 
     47 
     48 void Fail(const v8::FunctionCallbackInfo<v8::Value>& args) {
     49   CHECK(false);
     50 }
     51 
     52 
     53 void Loop(const v8::FunctionCallbackInfo<v8::Value>& args) {
     54   CHECK(!args.GetIsolate()->IsExecutionTerminating());
     55   v8::MaybeLocal<v8::Value> result =
     56       CompileRun(args.GetIsolate()->GetCurrentContext(),
     57                  "try { doloop(); fail(); } catch(e) { fail(); }");
     58   CHECK(result.IsEmpty());
     59   CHECK(args.GetIsolate()->IsExecutionTerminating());
     60 }
     61 
     62 
     63 void DoLoop(const v8::FunctionCallbackInfo<v8::Value>& args) {
     64   v8::TryCatch try_catch(args.GetIsolate());
     65   CHECK(!args.GetIsolate()->IsExecutionTerminating());
     66   v8::MaybeLocal<v8::Value> result =
     67       CompileRun(args.GetIsolate()->GetCurrentContext(),
     68                  "function f() {"
     69                  "  var term = true;"
     70                  "  try {"
     71                  "    while(true) {"
     72                  "      if (term) terminate();"
     73                  "      term = false;"
     74                  "    }"
     75                  "    fail();"
     76                  "  } catch(e) {"
     77                  "    fail();"
     78                  "  }"
     79                  "}"
     80                  "f()");
     81   CHECK(result.IsEmpty());
     82   CHECK(try_catch.HasCaught());
     83   CHECK(try_catch.Exception()->IsNull());
     84   CHECK(try_catch.Message().IsEmpty());
     85   CHECK(!try_catch.CanContinue());
     86   CHECK(args.GetIsolate()->IsExecutionTerminating());
     87 }
     88 
     89 
     90 void DoLoopNoCall(const v8::FunctionCallbackInfo<v8::Value>& args) {
     91   v8::TryCatch try_catch(args.GetIsolate());
     92   CHECK(!args.GetIsolate()->IsExecutionTerminating());
     93   v8::MaybeLocal<v8::Value> result =
     94       CompileRun(args.GetIsolate()->GetCurrentContext(),
     95                  "var term = true;"
     96                  "while(true) {"
     97                  "  if (term) terminate();"
     98                  "  term = false;"
     99                  "}");
    100   CHECK(result.IsEmpty());
    101   CHECK(try_catch.HasCaught());
    102   CHECK(try_catch.Exception()->IsNull());
    103   CHECK(try_catch.Message().IsEmpty());
    104   CHECK(!try_catch.CanContinue());
    105   CHECK(args.GetIsolate()->IsExecutionTerminating());
    106 }
    107 
    108 
    109 v8::Local<v8::ObjectTemplate> CreateGlobalTemplate(
    110     v8::Isolate* isolate, v8::FunctionCallback terminate,
    111     v8::FunctionCallback doloop) {
    112   v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
    113   global->Set(v8_str("terminate"),
    114               v8::FunctionTemplate::New(isolate, terminate));
    115   global->Set(v8_str("fail"), v8::FunctionTemplate::New(isolate, Fail));
    116   global->Set(v8_str("loop"), v8::FunctionTemplate::New(isolate, Loop));
    117   global->Set(v8_str("doloop"), v8::FunctionTemplate::New(isolate, doloop));
    118   return global;
    119 }
    120 
    121 
    122 // Test that a single thread of JavaScript execution can terminate
    123 // itself.
    124 TEST(TerminateOnlyV8ThreadFromThreadItself) {
    125   v8::HandleScope scope(CcTest::isolate());
    126   v8::Local<v8::ObjectTemplate> global =
    127       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
    128   v8::Local<v8::Context> context =
    129       v8::Context::New(CcTest::isolate(), NULL, global);
    130   v8::Context::Scope context_scope(context);
    131   CHECK(!CcTest::isolate()->IsExecutionTerminating());
    132   // Run a loop that will be infinite if thread termination does not work.
    133   v8::MaybeLocal<v8::Value> result =
    134       CompileRun(CcTest::isolate()->GetCurrentContext(),
    135                  "try { loop(); fail(); } catch(e) { fail(); }");
    136   CHECK(result.IsEmpty());
    137   // Test that we can run the code again after thread termination.
    138   CHECK(!CcTest::isolate()->IsExecutionTerminating());
    139   result = CompileRun(CcTest::isolate()->GetCurrentContext(),
    140                       "try { loop(); fail(); } catch(e) { fail(); }");
    141   CHECK(result.IsEmpty());
    142 }
    143 
    144 
    145 // Test that a single thread of JavaScript execution can terminate
    146 // itself in a loop that performs no calls.
    147 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) {
    148   v8::HandleScope scope(CcTest::isolate());
    149   v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
    150       CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
    151   v8::Local<v8::Context> context =
    152       v8::Context::New(CcTest::isolate(), NULL, global);
    153   v8::Context::Scope context_scope(context);
    154   CHECK(!CcTest::isolate()->IsExecutionTerminating());
    155   // Run a loop that will be infinite if thread termination does not work.
    156   static const char* source = "try { loop(); fail(); } catch(e) { fail(); }";
    157   v8::MaybeLocal<v8::Value> result =
    158       CompileRun(CcTest::isolate()->GetCurrentContext(), source);
    159   CHECK(result.IsEmpty());
    160   CHECK(!CcTest::isolate()->IsExecutionTerminating());
    161   // Test that we can run the code again after thread termination.
    162   result = CompileRun(CcTest::isolate()->GetCurrentContext(), source);
    163   CHECK(result.IsEmpty());
    164 }
    165 
    166 
    167 class TerminatorThread : public v8::base::Thread {
    168  public:
    169   explicit TerminatorThread(i::Isolate* isolate)
    170       : Thread(Options("TerminatorThread")),
    171         isolate_(reinterpret_cast<v8::Isolate*>(isolate)) {}
    172   void Run() {
    173     semaphore->Wait();
    174     CHECK(!isolate_->IsExecutionTerminating());
    175     isolate_->TerminateExecution();
    176   }
    177 
    178  private:
    179   v8::Isolate* isolate_;
    180 };
    181 
    182 
    183 // Test that a single thread of JavaScript execution can be terminated
    184 // from the side by another thread.
    185 TEST(TerminateOnlyV8ThreadFromOtherThread) {
    186   semaphore = new v8::base::Semaphore(0);
    187   TerminatorThread thread(CcTest::i_isolate());
    188   thread.Start();
    189 
    190   v8::HandleScope scope(CcTest::isolate());
    191   v8::Local<v8::ObjectTemplate> global =
    192       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
    193   v8::Local<v8::Context> context =
    194       v8::Context::New(CcTest::isolate(), NULL, global);
    195   v8::Context::Scope context_scope(context);
    196   CHECK(!CcTest::isolate()->IsExecutionTerminating());
    197   // Run a loop that will be infinite if thread termination does not work.
    198   v8::MaybeLocal<v8::Value> result =
    199       CompileRun(CcTest::isolate()->GetCurrentContext(),
    200                  "try { loop(); fail(); } catch(e) { fail(); }");
    201   CHECK(result.IsEmpty());
    202   thread.Join();
    203   delete semaphore;
    204   semaphore = NULL;
    205 }
    206 
    207 
    208 int call_count = 0;
    209 
    210 
    211 void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) {
    212   if (++call_count == 10) {
    213     CHECK(!args.GetIsolate()->IsExecutionTerminating());
    214     args.GetIsolate()->TerminateExecution();
    215     return;
    216   }
    217   v8::Local<v8::Object> result = v8::Object::New(args.GetIsolate());
    218   v8::Maybe<bool> val =
    219       result->Set(args.GetIsolate()->GetCurrentContext(), v8_str("x"),
    220                   v8::Integer::New(args.GetIsolate(), 42));
    221   CHECK(val.FromJust());
    222   args.GetReturnValue().Set(result);
    223 }
    224 
    225 
    226 void LoopGetProperty(const v8::FunctionCallbackInfo<v8::Value>& args) {
    227   v8::TryCatch try_catch(args.GetIsolate());
    228   CHECK(!args.GetIsolate()->IsExecutionTerminating());
    229   v8::MaybeLocal<v8::Value> result =
    230       CompileRun(args.GetIsolate()->GetCurrentContext(),
    231                  "function f() {"
    232                  "  try {"
    233                  "    while(true) {"
    234                  "      terminate_or_return_object().x;"
    235                  "    }"
    236                  "    fail();"
    237                  "  } catch(e) {"
    238                  "    (function() {})();"  // trigger stack check.
    239                  "    fail();"
    240                  "  }"
    241                  "}"
    242                  "f()");
    243   CHECK(result.IsEmpty());
    244   CHECK(try_catch.HasCaught());
    245   CHECK(try_catch.Exception()->IsNull());
    246   CHECK(try_catch.Message().IsEmpty());
    247   CHECK(!try_catch.CanContinue());
    248   CHECK(args.GetIsolate()->IsExecutionTerminating());
    249 }
    250 
    251 
    252 // Test that we correctly handle termination exceptions if they are
    253 // triggered by the creation of error objects in connection with ICs.
    254 TEST(TerminateLoadICException) {
    255   v8::Isolate* isolate = CcTest::isolate();
    256   v8::HandleScope scope(isolate);
    257   v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
    258   global->Set(v8_str("terminate_or_return_object"),
    259               v8::FunctionTemplate::New(isolate, TerminateOrReturnObject));
    260   global->Set(v8_str("fail"), v8::FunctionTemplate::New(isolate, Fail));
    261   global->Set(v8_str("loop"),
    262               v8::FunctionTemplate::New(isolate, LoopGetProperty));
    263 
    264   v8::Local<v8::Context> context = v8::Context::New(isolate, NULL, global);
    265   v8::Context::Scope context_scope(context);
    266   CHECK(!isolate->IsExecutionTerminating());
    267   // Run a loop that will be infinite if thread termination does not work.
    268   static const char* source = "try { loop(); fail(); } catch(e) { fail(); }";
    269   call_count = 0;
    270   v8::MaybeLocal<v8::Value> result =
    271       CompileRun(isolate->GetCurrentContext(), source);
    272   CHECK(result.IsEmpty());
    273   // Test that we can run the code again after thread termination.
    274   CHECK(!isolate->IsExecutionTerminating());
    275   call_count = 0;
    276   result = CompileRun(isolate->GetCurrentContext(), source);
    277   CHECK(result.IsEmpty());
    278 }
    279 
    280 
    281 v8::Persistent<v8::String> reenter_script_1;
    282 v8::Persistent<v8::String> reenter_script_2;
    283 
    284 void ReenterAfterTermination(const v8::FunctionCallbackInfo<v8::Value>& args) {
    285   v8::TryCatch try_catch(args.GetIsolate());
    286   v8::Isolate* isolate = args.GetIsolate();
    287   CHECK(!isolate->IsExecutionTerminating());
    288   v8::Local<v8::String> script =
    289       v8::Local<v8::String>::New(isolate, reenter_script_1);
    290   v8::MaybeLocal<v8::Value> result = CompileRun(script);
    291   CHECK(result.IsEmpty());
    292   CHECK(try_catch.HasCaught());
    293   CHECK(try_catch.Exception()->IsNull());
    294   CHECK(try_catch.Message().IsEmpty());
    295   CHECK(!try_catch.CanContinue());
    296   CHECK(isolate->IsExecutionTerminating());
    297   script = v8::Local<v8::String>::New(isolate, reenter_script_2);
    298   v8::MaybeLocal<v8::Script> compiled_script =
    299       v8::Script::Compile(isolate->GetCurrentContext(), script);
    300   CHECK(compiled_script.IsEmpty());
    301 }
    302 
    303 
    304 // Test that reentry into V8 while the termination exception is still pending
    305 // (has not yet unwound the 0-level JS frame) does not crash.
    306 TEST(TerminateAndReenterFromThreadItself) {
    307   v8::Isolate* isolate = CcTest::isolate();
    308   v8::HandleScope scope(isolate);
    309   v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
    310       isolate, TerminateCurrentThread, ReenterAfterTermination);
    311   v8::Local<v8::Context> context = v8::Context::New(isolate, NULL, global);
    312   v8::Context::Scope context_scope(context);
    313   CHECK(!v8::Isolate::GetCurrent()->IsExecutionTerminating());
    314   // Create script strings upfront as it won't work when terminating.
    315   reenter_script_1.Reset(isolate, v8_str(
    316                                       "function f() {"
    317                                       "  var term = true;"
    318                                       "  try {"
    319                                       "    while(true) {"
    320                                       "      if (term) terminate();"
    321                                       "      term = false;"
    322                                       "    }"
    323                                       "    fail();"
    324                                       "  } catch(e) {"
    325                                       "    fail();"
    326                                       "  }"
    327                                       "}"
    328                                       "f()"));
    329   reenter_script_2.Reset(isolate, v8_str("function f() { fail(); } f()"));
    330   CompileRun("try { loop(); fail(); } catch(e) { fail(); }");
    331   CHECK(!isolate->IsExecutionTerminating());
    332   // Check we can run JS again after termination.
    333   CHECK(CompileRun("function f() { return true; } f()")->IsTrue());
    334   reenter_script_1.Reset();
    335   reenter_script_2.Reset();
    336 }
    337 
    338 
    339 void DoLoopCancelTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
    340   v8::TryCatch try_catch(args.GetIsolate());
    341   CHECK(!v8::Isolate::GetCurrent()->IsExecutionTerminating());
    342   v8::MaybeLocal<v8::Value> result =
    343       CompileRun(args.GetIsolate()->GetCurrentContext(),
    344                  "var term = true;"
    345                  "while(true) {"
    346                  "  if (term) terminate();"
    347                  "  term = false;"
    348                  "}"
    349                  "fail();");
    350   CHECK(result.IsEmpty());
    351   CHECK(try_catch.HasCaught());
    352   CHECK(try_catch.Exception()->IsNull());
    353   CHECK(try_catch.Message().IsEmpty());
    354   CHECK(!try_catch.CanContinue());
    355   CHECK(v8::Isolate::GetCurrent()->IsExecutionTerminating());
    356   CHECK(try_catch.HasTerminated());
    357   CcTest::isolate()->CancelTerminateExecution();
    358   CHECK(!v8::Isolate::GetCurrent()->IsExecutionTerminating());
    359 }
    360 
    361 
    362 // Test that a single thread of JavaScript execution can terminate
    363 // itself and then resume execution.
    364 TEST(TerminateCancelTerminateFromThreadItself) {
    365   v8::Isolate* isolate = CcTest::isolate();
    366   v8::HandleScope scope(isolate);
    367   v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
    368       isolate, TerminateCurrentThread, DoLoopCancelTerminate);
    369   v8::Local<v8::Context> context = v8::Context::New(isolate, NULL, global);
    370   v8::Context::Scope context_scope(context);
    371   CHECK(!CcTest::isolate()->IsExecutionTerminating());
    372   // Check that execution completed with correct return value.
    373   v8::Local<v8::Value> result =
    374       CompileRun(isolate->GetCurrentContext(),
    375                  "try { doloop(); } catch(e) { fail(); } 'completed';")
    376           .ToLocalChecked();
    377   CHECK(result->Equals(isolate->GetCurrentContext(), v8_str("completed"))
    378             .FromJust());
    379 }
    380 
    381 
    382 void MicrotaskShouldNotRun(const v8::FunctionCallbackInfo<v8::Value>& info) {
    383   CHECK(false);
    384 }
    385 
    386 
    387 void MicrotaskLoopForever(const v8::FunctionCallbackInfo<v8::Value>& info) {
    388   v8::Isolate* isolate = info.GetIsolate();
    389   v8::HandleScope scope(isolate);
    390   // Enqueue another should-not-run task to ensure we clean out the queue
    391   // when we terminate.
    392   isolate->EnqueueMicrotask(
    393       v8::Function::New(isolate->GetCurrentContext(), MicrotaskShouldNotRun)
    394           .ToLocalChecked());
    395   CompileRun("terminate(); while (true) { }");
    396   CHECK(v8::Isolate::GetCurrent()->IsExecutionTerminating());
    397 }
    398 
    399 
    400 TEST(TerminateFromOtherThreadWhileMicrotaskRunning) {
    401   semaphore = new v8::base::Semaphore(0);
    402   TerminatorThread thread(CcTest::i_isolate());
    403   thread.Start();
    404 
    405   v8::Isolate* isolate = CcTest::isolate();
    406   isolate->SetAutorunMicrotasks(false);
    407   v8::HandleScope scope(isolate);
    408   v8::Local<v8::ObjectTemplate> global =
    409       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
    410   v8::Local<v8::Context> context =
    411       v8::Context::New(CcTest::isolate(), NULL, global);
    412   v8::Context::Scope context_scope(context);
    413   isolate->EnqueueMicrotask(
    414       v8::Function::New(isolate->GetCurrentContext(), MicrotaskLoopForever)
    415           .ToLocalChecked());
    416   // The second task should never be run because we bail out if we're
    417   // terminating.
    418   isolate->EnqueueMicrotask(
    419       v8::Function::New(isolate->GetCurrentContext(), MicrotaskShouldNotRun)
    420           .ToLocalChecked());
    421   isolate->RunMicrotasks();
    422 
    423   isolate->CancelTerminateExecution();
    424   isolate->RunMicrotasks();  // should not run MicrotaskShouldNotRun
    425 
    426   thread.Join();
    427   delete semaphore;
    428   semaphore = NULL;
    429 }
    430 
    431 
    432 static int callback_counter = 0;
    433 
    434 
    435 static void CounterCallback(v8::Isolate* isolate, void* data) {
    436   callback_counter++;
    437 }
    438 
    439 
    440 TEST(PostponeTerminateException) {
    441   v8::Isolate* isolate = CcTest::isolate();
    442   v8::HandleScope scope(isolate);
    443   v8::Local<v8::ObjectTemplate> global =
    444       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
    445   v8::Local<v8::Context> context =
    446       v8::Context::New(CcTest::isolate(), NULL, global);
    447   v8::Context::Scope context_scope(context);
    448 
    449   v8::TryCatch try_catch(isolate);
    450   static const char* terminate_and_loop =
    451       "terminate(); for (var i = 0; i < 10000; i++);";
    452 
    453   { // Postpone terminate execution interrupts.
    454     i::PostponeInterruptsScope p1(CcTest::i_isolate(),
    455                                   i::StackGuard::TERMINATE_EXECUTION);
    456 
    457     // API interrupts should still be triggered.
    458     CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
    459     CHECK_EQ(0, callback_counter);
    460     CompileRun(terminate_and_loop);
    461     CHECK(!try_catch.HasTerminated());
    462     CHECK_EQ(1, callback_counter);
    463 
    464     { // Postpone API interrupts as well.
    465       i::PostponeInterruptsScope p2(CcTest::i_isolate(),
    466                                     i::StackGuard::API_INTERRUPT);
    467 
    468       // None of the two interrupts should trigger.
    469       CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
    470       CompileRun(terminate_and_loop);
    471       CHECK(!try_catch.HasTerminated());
    472       CHECK_EQ(1, callback_counter);
    473     }
    474 
    475     // Now the previously requested API interrupt should trigger.
    476     CompileRun(terminate_and_loop);
    477     CHECK(!try_catch.HasTerminated());
    478     CHECK_EQ(2, callback_counter);
    479   }
    480 
    481   // Now the previously requested terminate execution interrupt should trigger.
    482   CompileRun("for (var i = 0; i < 10000; i++);");
    483   CHECK(try_catch.HasTerminated());
    484   CHECK_EQ(2, callback_counter);
    485 }
    486 
    487 
    488 TEST(ErrorObjectAfterTermination) {
    489   v8::Isolate* isolate = CcTest::isolate();
    490   v8::HandleScope scope(isolate);
    491   v8::Local<v8::Context> context = v8::Context::New(CcTest::isolate());
    492   v8::Context::Scope context_scope(context);
    493   isolate->TerminateExecution();
    494   v8::Local<v8::Value> error = v8::Exception::Error(v8_str("error"));
    495   // TODO(yangguo): crbug/403509. Check for empty handle instead.
    496   CHECK(error->IsUndefined());
    497 }
    498 
    499 
    500 void InnerTryCallTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
    501   CHECK(!args.GetIsolate()->IsExecutionTerminating());
    502   v8::Local<v8::Object> global = CcTest::global();
    503   v8::Local<v8::Function> loop = v8::Local<v8::Function>::Cast(
    504       global->Get(CcTest::isolate()->GetCurrentContext(), v8_str("loop"))
    505           .ToLocalChecked());
    506   i::MaybeHandle<i::Object> result =
    507       i::Execution::TryCall(CcTest::i_isolate(), v8::Utils::OpenHandle((*loop)),
    508                             v8::Utils::OpenHandle((*global)), 0, NULL, NULL);
    509   CHECK(result.is_null());
    510   // TryCall ignores terminate execution, but rerequests the interrupt.
    511   CHECK(!args.GetIsolate()->IsExecutionTerminating());
    512   CHECK(CompileRun("1 + 1;").IsEmpty());
    513 }
    514 
    515 
    516 TEST(TerminationInInnerTryCall) {
    517   v8::Isolate* isolate = CcTest::isolate();
    518   v8::HandleScope scope(isolate);
    519   v8::Local<v8::ObjectTemplate> global_template = CreateGlobalTemplate(
    520       CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
    521   global_template->Set(
    522       v8_str("inner_try_call_terminate"),
    523       v8::FunctionTemplate::New(isolate, InnerTryCallTerminate));
    524   v8::Local<v8::Context> context =
    525       v8::Context::New(CcTest::isolate(), NULL, global_template);
    526   v8::Context::Scope context_scope(context);
    527   {
    528     v8::TryCatch try_catch(isolate);
    529     CompileRun("inner_try_call_terminate()");
    530     CHECK(try_catch.HasTerminated());
    531   }
    532   v8::Maybe<int32_t> result = CompileRun("2 + 2")->Int32Value(
    533       v8::Isolate::GetCurrent()->GetCurrentContext());
    534   CHECK_EQ(4, result.FromJust());
    535   CHECK(!v8::Isolate::GetCurrent()->IsExecutionTerminating());
    536 }
    537 
    538 
    539 TEST(TerminateAndTryCall) {
    540   i::FLAG_allow_natives_syntax = true;
    541   v8::Isolate* isolate = CcTest::isolate();
    542   v8::HandleScope scope(isolate);
    543   v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
    544       isolate, TerminateCurrentThread, DoLoopCancelTerminate);
    545   v8::Local<v8::Context> context = v8::Context::New(isolate, NULL, global);
    546   v8::Context::Scope context_scope(context);
    547   CHECK(!isolate->IsExecutionTerminating());
    548   v8::TryCatch try_catch(isolate);
    549   CHECK(!isolate->IsExecutionTerminating());
    550   // Terminate execution has been triggered inside TryCall, but re-requested
    551   // to trigger later.
    552   CHECK(CompileRun("terminate(); reference_error();").IsEmpty());
    553   CHECK(try_catch.HasCaught());
    554   CHECK(!isolate->IsExecutionTerminating());
    555   v8::Local<v8::Value> value =
    556       CcTest::global()
    557           ->Get(isolate->GetCurrentContext(), v8_str("terminate"))
    558           .ToLocalChecked();
    559   CHECK(value->IsFunction());
    560   // The first stack check after terminate has been re-requested fails.
    561   CHECK(CompileRun("1 + 1").IsEmpty());
    562   CHECK(!isolate->IsExecutionTerminating());
    563   // V8 then recovers.
    564   v8::Maybe<int32_t> result = CompileRun("2 + 2")->Int32Value(
    565       v8::Isolate::GetCurrent()->GetCurrentContext());
    566   CHECK_EQ(4, result.FromJust());
    567   CHECK(!isolate->IsExecutionTerminating());
    568 }
    569