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    Searched defs:Breaks (Results 1 - 2 of 2) sorted by null

  /external/llvm/lib/Target/WebAssembly/
Relooper.h 163 int Breaks; // If we have branches on us, we need a loop (or a switch). This
168 MultipleShape() : LabeledShape(SK_Multiple), Breaks(0), UseSwitch(false) {}
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_dataflow_deadcode.c 47 struct updatemask_state * Breaks;
95 loop->Breaks, loop->BreakCount, loop->BreaksReserved, 1);
97 memcpy(&loop->Breaks[loop->BreakCount++], &s->R, sizeof(s->R));
277 or_updatemasks(&s.R, &s.R, &loop->Breaks[i]);

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