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Searched
defs:Breaks
(Results
1 - 2
of
2
) sorted by null
/external/llvm/lib/Target/WebAssembly/
Relooper.h
163
int
Breaks
; // If we have branches on us, we need a loop (or a switch). This
168
MultipleShape() : LabeledShape(SK_Multiple),
Breaks
(0), UseSwitch(false) {}
/external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_dataflow_deadcode.c
47
struct updatemask_state *
Breaks
;
95
loop->
Breaks
, loop->BreakCount, loop->BreaksReserved, 1);
97
memcpy(&loop->
Breaks
[loop->BreakCount++], &s->R, sizeof(s->R));
277
or_updatemasks(&s.R, &s.R, &loop->
Breaks
[i]);
Completed in 47 milliseconds