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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SURFACEFLINGERCONSUMER_H
     18 #define ANDROID_SURFACEFLINGERCONSUMER_H
     19 
     20 #include "DispSync.h"
     21 #include <gui/GLConsumer.h>
     22 
     23 namespace android {
     24 // ----------------------------------------------------------------------------
     25 
     26 /*
     27  * This is a thin wrapper around GLConsumer.
     28  */
     29 class SurfaceFlingerConsumer : public GLConsumer {
     30 public:
     31     static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
     32 
     33     struct ContentsChangedListener: public FrameAvailableListener {
     34         virtual void onSidebandStreamChanged() = 0;
     35     };
     36 
     37     SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer,
     38             uint32_t tex)
     39         : GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
     40           mTransformToDisplayInverse(false), mSurfaceDamage(),
     41           mPrevReleaseFence(Fence::NO_FENCE)
     42     {}
     43 
     44     class BufferRejecter {
     45         friend class SurfaceFlingerConsumer;
     46         virtual bool reject(const sp<GraphicBuffer>& buf,
     47                 const BufferItem& item) = 0;
     48 
     49     protected:
     50         virtual ~BufferRejecter() { }
     51     };
     52 
     53     virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
     54             uint64_t maxFrameNumber = 0) override;
     55 
     56     // This version of updateTexImage() takes a functor that may be used to
     57     // reject the newly acquired buffer.  Unlike the GLConsumer version,
     58     // this does not guarantee that the buffer has been bound to the GL
     59     // texture.
     60     status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync,
     61             bool* autoRefresh, bool* queuedBuffer,
     62             uint64_t maxFrameNumber = 0);
     63 
     64     // See GLConsumer::bindTextureImageLocked().
     65     status_t bindTextureImage();
     66 
     67     // must be called from SF main thread
     68     bool getTransformToDisplayInverse() const;
     69     const Region& getSurfaceDamage() const;
     70 
     71     // Sets the contents changed listener. This should be used instead of
     72     // ConsumerBase::setFrameAvailableListener().
     73     void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
     74 
     75     sp<NativeHandle> getSidebandStream() const;
     76 
     77     nsecs_t computeExpectedPresent(const DispSync& dispSync);
     78 
     79     virtual void setReleaseFence(const sp<Fence>& fence) override;
     80     sp<Fence> getPrevReleaseFence() const;
     81 #ifdef USE_HWC2
     82     void releasePendingBuffer();
     83 #endif
     84 
     85 private:
     86     virtual void onSidebandStreamChanged();
     87 
     88     wp<ContentsChangedListener> mContentsChangedListener;
     89 
     90     // Indicates this buffer must be transformed by the inverse transform of the screen
     91     // it is displayed onto. This is applied after GLConsumer::mCurrentTransform.
     92     // This must be set/read from SurfaceFlinger's main thread.
     93     bool mTransformToDisplayInverse;
     94 
     95     // The portion of this surface that has changed since the previous frame
     96     Region mSurfaceDamage;
     97 
     98 #ifdef USE_HWC2
     99     // A release that is pending on the receipt of a new release fence from
    100     // presentDisplay
    101     PendingRelease mPendingRelease;
    102 #endif
    103 
    104     // The release fence of the already displayed buffer (previous frame).
    105     sp<Fence> mPrevReleaseFence;
    106 };
    107 
    108 // ----------------------------------------------------------------------------
    109 }; // namespace android
    110 
    111 #endif // ANDROID_SURFACEFLINGERCONSUMER_H
    112