/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ |
AntlrRuntime_BaseTreeDebugView.cs | 47 public ITree[] Children 51 if (_tree == null || _tree.Children == null) 54 ITree[] children = new ITree[_tree.Children.Count]; 55 _tree.Children.CopyTo(children, 0); 56 return children;
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BaseTree.cs | 42 * actually have any user data. ANTLR v3 uses a list of children approach 44 * an empty node whose children represent the list. An empty, but 60 * as there are no fields other than the children list, which cannot 61 * be copied as the children are not considered part of this node. 69 * Get the children internal List; note that if you directly mess with 73 public virtual IList<ITree> Children 92 if ( Children == null ) 95 return Children.Count; 174 if ( Children == null || i >= Children.Count [all...] |
/external/clang/lib/Tooling/ |
FileMatchTrie.cpp | 47 /// - If the node has a path 'p2' but no children, take the last path segment 64 if (Children.empty()) { 71 Children[Element].Path = Path; 75 Children[Element].insert(NewPath, ConsumedLength + Element.size() + 1); 89 /// - .. have children. In this case it is checked 93 /// - .. a child matching the next path segment. In this case, all children of 94 /// 'n' are an equally good match for 'p'. All children are of 'n' are found 103 if (Children.empty()) { 111 Children.find(Element); 112 if (MatchingChild != Children.end()) [all...] |
/external/llvm/tools/llvm-pdbdump/ |
ClassDefinitionDumper.cpp | 61 auto Children = Class.findAllChildren(); 62 if (Children->getChildCount() == 0) { 79 while (auto Child = Children->getNext()) {
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/frameworks/base/sax/java/android/sax/ |
Children.java | 20 * Contains element children. Using this class instead of HashMap results in 23 class Children { 25 Child[] children = new Child[16]; field in class:Children 34 Child current = children[index]; 36 // We have no children in this bucket yet. 38 children[index] = current; 69 Child current = children[index];
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/external/webrtc/webrtc/modules/rtp_rtcp/source/ |
vp8_partition_aggregator.h | 43 // Create the two children for this node. 64 enum Children {
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
BaseTree.cs | 41 * actually have any user data. ANTLR v3 uses a list of children approach 43 * an empty node whose children represent the list. An empty, but 49 List<ITree> children; field in class:Antlr.Runtime.Tree.BaseTree 56 * as there are no fields other than the children list, which cannot 57 * be copied as the children are not considered part of this node. 64 * Get the children internal List; note that if you directly mess with 68 public virtual IList<ITree> Children { 70 return children; 78 if (Children == null) 81 return Children.Count [all...] |
/external/clang/lib/Format/ |
TokenAnnotator.h | 61 Current->Children.clear(); 62 for (const auto &Child : Node.Children) { 63 Children.push_back(new AnnotatedLine(Child)); 64 Current->Children.push_back(Children.back()); 72 for (unsigned i = 0, e = Children.size(); i != e; ++i) { 73 delete Children[i]; 77 Current->Children.clear(); 101 SmallVector<AnnotatedLine *, 0> Children; 118 /// \c True if a one of this line's children intersects with an input range [all...] |
UnwrappedLineParser.h | 211 SmallVector<UnwrappedLine, 0> Children;
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FormatToken.h | 271 SmallVector<AnnotatedLine *, 1> Children;
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/external/llvm/lib/CodeGen/ |
LexicalScopes.cpp | 224 const SmallVectorImpl<LexicalScope *> &Children = WS->getChildren(); 226 for (SmallVectorImpl<LexicalScope *>::const_iterator SI = Children.begin(), 227 SE = Children.end(); 327 if (!Children.empty()) 328 err << std::string(Indent + 2, ' ') << "Children ...\n"; 329 for (unsigned i = 0, e = Children.size(); i != e; ++i) 330 if (Children[i] != this) 331 Children[i]->dump(Indent + 2);
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MachineSink.cpp | 559 const std::vector<MachineDomTreeNode *> &Children = 561 for (const auto &DTChild : Children) 562 // DomTree children of MBB that have MBB as immediate dominator are added.
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MachineCSE.cpp | 654 /// dominator tree node if its a leaf or all of its children are done. Walk 687 const std::vector<MachineDomTreeNode*> &Children = Node->getChildren(); 688 unsigned NumChildren = Children.size(); 691 MachineDomTreeNode *Child = Children[i];
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MachineLICM.cpp | 605 /// if its a leaf or all of its children are done. Walk up the dominator tree to 659 const std::vector<MachineDomTreeNode*> &Children = Node->getChildren(); 660 unsigned NumChildren = Children.size(); 669 // Add children in reverse order as then the next popped worklist node is 673 MachineDomTreeNode *Child = Children[i]; [all...] |
/external/guice/lib/build/ |
safesax.jar | |
/external/llvm/include/llvm/CodeGen/ |
LexicalScopes.h | 64 SmallVectorImpl<LexicalScope *> &getChildren() { return Children; } 68 void addChild(LexicalScope *S) { Children.push_back(S); } 126 SmallVector<LexicalScope *, 4> Children; // Scopes defined in scope.
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DIE.h | 68 /// Children - Whether or not this node has children. 71 // are 0 and 1 for no children and children respectively. 72 bool Children; 79 DIEAbbrev(dwarf::Tag T, bool C) : Tag(T), Children(C), Data() {} 84 bool hasChildren() const { return Children; } 86 void setChildrenFlag(bool hasChild) { Children = hasChild; } 617 /// Size - Size of instance + children. 627 /// Children DIEs 652 child_range children() { function in class:llvm::DIE 655 const_child_range children() const { function in class:llvm::DIE [all...] |
/external/llvm/lib/Target/Mips/ |
MipsOptimizePICCall.cpp | 197 // Visit the MBB and add its children to the work list. 201 const std::vector<MachineDomTreeNode *> &Children = Node->getChildren(); 202 WorkList.append(Children.begin(), Children.end());
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/external/llvm/lib/Transforms/Scalar/ |
LICM.cpp | 323 // We are processing blocks in reverse dfo, so process children first. 324 const std::vector<DomTreeNode*> &Children = N->getChildren(); 325 for (unsigned i = 0, e = Children.size(); i != e; ++i) 327 sinkRegion(Children[i], AA, LI, DT, TLI, CurLoop, CurAST, SafetyInfo); 407 const std::vector<DomTreeNode*> &Children = N->getChildren(); 408 for (unsigned i = 0, e = Children.size(); i != e; ++i) 410 hoistRegion(Children[i], AA, LI, DT, TLI, CurLoop, CurAST, SafetyInfo); [all...] |
/external/llvm/lib/Transforms/Utils/ |
BasicBlockUtils.cpp | 167 SmallVector<DomTreeNode *, 8> Children(DTN->begin(), DTN->end()); 168 for (SmallVectorImpl<DomTreeNode *>::iterator DI = Children.begin(), 169 DE = Children.end(); 300 std::vector<DomTreeNode *> Children; 303 Children.push_back(*I); 306 for (std::vector<DomTreeNode *>::iterator I = Children.begin(), 307 E = Children.end(); I != E; ++I) 729 std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end()); 732 for (auto Child : Children) [all...] |
CodeExtractor.cpp | 275 SmallVector<DomTreeNode*, 8> Children; 278 Children.push_back(*DI); 282 for (SmallVectorImpl<DomTreeNode *>::iterator I = Children.begin(), 283 E = Children.end(); I != E; ++I)
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LoopSimplify.cpp | 320 // Scan all of the loop children of L, moving them to OuterLoop if they are 686 const std::vector<DomTreeNodeBase<BasicBlock> *> &Children = 688 while (!Children.empty()) { 689 DomTreeNode *Child = Children.front(); [all...] |
/external/llvm/include/llvm/Support/ |
GenericDomTree.h | 72 std::vector<DomTreeNodeBase<NodeT> *> Children; 83 iterator begin() { return Children.begin(); } 84 iterator end() { return Children.end(); } 85 const_iterator begin() const { return Children.begin(); } 86 const_iterator end() const { return Children.end(); } 91 return Children; 99 Children.push_back(C.get()); 103 size_t getNumChildren() const { return Children.size(); } 105 void clearAllChildren() { Children.clear(); } 129 std::find(IDom->Children.begin(), IDom->Children.end(), this) [all...] |
/external/llvm/lib/CodeGen/AsmPrinter/ |
DwarfCompileUnit.cpp | 320 SmallVector<DIE *, 8> Children; 322 // We try to create the scope DIE first, then the children DIEs. This will 323 // avoid creating un-used children then removing them later when we find out 330 // We create children when the scope DIE is not null. 331 createScopeChildrenDIE(Scope, Children); 339 // We create children here when we know the scope DIE is not going to be 340 // null and the children will be added to the scope DIE. 341 createScopeChildrenDIE(Scope, Children, &ChildScopeCount); 347 Children.push_back( 351 // If there are only other scopes as children, put them directly in th [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/ |
acpiioct.h | 140 ACPI_ENUM_CHILD Children[ANYSIZE_ARRAY];
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