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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.camera.ui.focus;
     18 
     19 import com.android.camera.SoundPlayer;
     20 
     21 /**
     22  * Wraps the focus sound and the player into a single object that can
     23  * be played on demand.
     24  *
     25  * TODO: This needs some way to better manage the sound lifetimes
     26  */
     27 public class FocusSound {
     28     private static final float DEFAULT_VOLUME = 0.6f;
     29     private final SoundPlayer mPlayer;
     30     private final int mSoundId;
     31     public FocusSound(SoundPlayer player, int soundId) {
     32         mPlayer = player;
     33         mSoundId = soundId;
     34 
     35         mPlayer.loadSound(mSoundId);
     36     }
     37 
     38     /**
     39      * Play the focus sound with the sound player at the default
     40      * volume.
     41      */
     42     public void play() {
     43         if(!mPlayer.isReleased()) {
     44             mPlayer.play(mSoundId, DEFAULT_VOLUME);
     45         }
     46     }
     47 }
     48