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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SF_HWCOMPOSER_HWC1_H
     18 #define ANDROID_SF_HWCOMPOSER_HWC1_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <hardware/hwcomposer_defs.h>
     24 
     25 #include <ui/Fence.h>
     26 
     27 #include <utils/BitSet.h>
     28 #include <utils/Condition.h>
     29 #include <utils/Mutex.h>
     30 #include <utils/StrongPointer.h>
     31 #include <utils/Thread.h>
     32 #include <utils/Timers.h>
     33 #include <utils/Vector.h>
     34 
     35 extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
     36                            const struct timespec *request,
     37                            struct timespec *remain);
     38 
     39 struct hwc_composer_device_1;
     40 struct hwc_display_contents_1;
     41 struct hwc_layer_1;
     42 struct hwc_procs;
     43 struct framebuffer_device_t;
     44 
     45 namespace android {
     46 // ---------------------------------------------------------------------------
     47 
     48 class Fence;
     49 class FloatRect;
     50 class GraphicBuffer;
     51 class NativeHandle;
     52 class Region;
     53 class String8;
     54 class SurfaceFlinger;
     55 
     56 class HWComposer
     57 {
     58 public:
     59     class EventHandler {
     60         friend class HWComposer;
     61         virtual void onVSyncReceived(int disp, nsecs_t timestamp) = 0;
     62         virtual void onHotplugReceived(int disp, bool connected) = 0;
     63     protected:
     64         virtual ~EventHandler() {}
     65     };
     66 
     67     enum {
     68         NUM_BUILTIN_DISPLAYS = HWC_NUM_PHYSICAL_DISPLAY_TYPES,
     69         MAX_HWC_DISPLAYS = HWC_NUM_DISPLAY_TYPES,
     70         VIRTUAL_DISPLAY_ID_BASE = HWC_DISPLAY_VIRTUAL,
     71     };
     72 
     73     HWComposer(
     74             const sp<SurfaceFlinger>& flinger,
     75             EventHandler& handler);
     76 
     77     ~HWComposer();
     78 
     79     status_t initCheck() const;
     80 
     81     // Returns a display ID starting at VIRTUAL_DISPLAY_ID_BASE, this ID is to
     82     // be used with createWorkList (and all other methods requiring an ID
     83     // below).
     84     // IDs below NUM_BUILTIN_DISPLAYS are pre-defined and therefore are
     85     // always valid.
     86     // Returns -1 if an ID cannot be allocated
     87     int32_t allocateDisplayId();
     88 
     89     // Recycles the given virtual display ID and frees the associated worklist.
     90     // IDs below NUM_BUILTIN_DISPLAYS are not recycled.
     91     status_t freeDisplayId(int32_t id);
     92 
     93 
     94     // Asks the HAL what it can do
     95     status_t prepare();
     96 
     97     // commits the list
     98     status_t commit();
     99 
    100     // set power mode
    101     status_t setPowerMode(int disp, int mode);
    102 
    103     // set active config
    104     status_t setActiveConfig(int disp, int mode);
    105 
    106     // reset state when an external, non-virtual display is disconnected
    107     void disconnectDisplay(int disp);
    108 
    109     // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
    110     status_t createWorkList(int32_t id, size_t numLayers);
    111 
    112     bool supportsFramebufferTarget() const;
    113 
    114     // does this display have layers handled by HWC
    115     bool hasHwcComposition(int32_t id) const;
    116 
    117     // does this display have layers handled by GLES
    118     bool hasGlesComposition(int32_t id) const;
    119 
    120     // get the releaseFence file descriptor for a display's framebuffer layer.
    121     // the release fence is only valid after commit()
    122     sp<Fence> getAndResetReleaseFence(int32_t id);
    123 
    124     // needed forward declarations
    125     class LayerListIterator;
    126 
    127     // return the visual id to be used to find a suitable EGLConfig for
    128     // *ALL* displays.
    129     int getVisualID() const;
    130 
    131     // Forwarding to FB HAL for pre-HWC-1.1 code (see FramebufferSurface).
    132     int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
    133     int fbCompositionComplete();
    134     void fbDump(String8& result);
    135 
    136     // Set the output buffer and acquire fence for a virtual display.
    137     // Returns INVALID_OPERATION if id is not a virtual display.
    138     status_t setOutputBuffer(int32_t id, const sp<Fence>& acquireFence,
    139             const sp<GraphicBuffer>& buf);
    140 
    141     // Get the retire fence for the last committed frame. This fence will
    142     // signal when the h/w composer is completely finished with the frame.
    143     // For physical displays, it is no longer being displayed. For virtual
    144     // displays, writes to the output buffer are complete.
    145     sp<Fence> getLastRetireFence(int32_t id) const;
    146 
    147     status_t setCursorPositionAsync(int32_t id, const Rect &pos);
    148 
    149     /*
    150      * Interface to hardware composer's layers functionality.
    151      * This abstracts the HAL interface to layers which can evolve in
    152      * incompatible ways from one release to another.
    153      * The idea is that we could extend this interface as we add
    154      * features to h/w composer.
    155      */
    156     class HWCLayerInterface {
    157     protected:
    158         virtual ~HWCLayerInterface() { }
    159     public:
    160         virtual int32_t getCompositionType() const = 0;
    161         virtual uint32_t getHints() const = 0;
    162         virtual sp<Fence> getAndResetReleaseFence() = 0;
    163         virtual void setDefaultState() = 0;
    164         virtual void setSkip(bool skip) = 0;
    165         virtual void setIsCursorLayerHint(bool isCursor = true) = 0;
    166         virtual void setBlending(uint32_t blending) = 0;
    167         virtual void setTransform(uint32_t transform) = 0;
    168         virtual void setFrame(const Rect& frame) = 0;
    169         virtual void setCrop(const FloatRect& crop) = 0;
    170         virtual void setVisibleRegionScreen(const Region& reg) = 0;
    171         virtual void setSurfaceDamage(const Region& reg) = 0;
    172         virtual void setSidebandStream(const sp<NativeHandle>& stream) = 0;
    173         virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0;
    174         virtual void setAcquireFenceFd(int fenceFd) = 0;
    175         virtual void setPlaneAlpha(uint8_t alpha) = 0;
    176         virtual void onDisplayed() = 0;
    177     };
    178 
    179     /*
    180      * Interface used to implement an iterator to a list
    181      * of HWCLayer.
    182      */
    183     class HWCLayer : public HWCLayerInterface {
    184         friend class LayerListIterator;
    185         // select the layer at the given index
    186         virtual status_t setLayer(size_t index) = 0;
    187         virtual HWCLayer* dup() = 0;
    188         static HWCLayer* copy(HWCLayer *rhs) {
    189             return rhs ? rhs->dup() : NULL;
    190         }
    191     protected:
    192         virtual ~HWCLayer() { }
    193     };
    194 
    195     /*
    196      * Iterator through a HWCLayer list.
    197      * This behaves more or less like a forward iterator.
    198      */
    199     class LayerListIterator {
    200         friend class HWComposer;
    201         HWCLayer* const mLayerList;
    202         size_t mIndex;
    203 
    204         LayerListIterator() : mLayerList(NULL), mIndex(0) { }
    205 
    206         LayerListIterator(HWCLayer* layer, size_t index)
    207             : mLayerList(layer), mIndex(index) { }
    208 
    209         // we don't allow assignment, because we don't need it for now
    210         LayerListIterator& operator = (const LayerListIterator& rhs);
    211 
    212     public:
    213         // copy operators
    214         LayerListIterator(const LayerListIterator& rhs)
    215             : mLayerList(HWCLayer::copy(rhs.mLayerList)), mIndex(rhs.mIndex) {
    216         }
    217 
    218         ~LayerListIterator() { delete mLayerList; }
    219 
    220         // pre-increment
    221         LayerListIterator& operator++() {
    222             mLayerList->setLayer(++mIndex);
    223             return *this;
    224         }
    225 
    226         // dereference
    227         HWCLayerInterface& operator * () { return *mLayerList; }
    228         HWCLayerInterface* operator -> () { return mLayerList; }
    229 
    230         // comparison
    231         bool operator == (const LayerListIterator& rhs) const {
    232             return mIndex == rhs.mIndex;
    233         }
    234         bool operator != (const LayerListIterator& rhs) const {
    235             return !operator==(rhs);
    236         }
    237     };
    238 
    239     // Returns an iterator to the beginning of the layer list
    240     LayerListIterator begin(int32_t id);
    241 
    242     // Returns an iterator to the end of the layer list
    243     LayerListIterator end(int32_t id);
    244 
    245 
    246     // Events handling ---------------------------------------------------------
    247 
    248     enum {
    249         EVENT_VSYNC = HWC_EVENT_VSYNC
    250     };
    251 
    252     void eventControl(int disp, int event, int enabled);
    253 
    254     struct DisplayConfig {
    255         uint32_t width;
    256         uint32_t height;
    257         float xdpi;
    258         float ydpi;
    259         nsecs_t refresh;
    260         int colorTransform;
    261     };
    262 
    263     // Query display parameters.  Pass in a display index (e.g.
    264     // HWC_DISPLAY_PRIMARY).
    265     nsecs_t getRefreshTimestamp(int disp) const;
    266     sp<Fence> getDisplayFence(int disp) const;
    267     uint32_t getFormat(int disp) const;
    268     bool isConnected(int disp) const;
    269 
    270     // These return the values for the current config of a given display index.
    271     // To get the values for all configs, use getConfigs below.
    272     uint32_t getWidth(int disp) const;
    273     uint32_t getHeight(int disp) const;
    274     float getDpiX(int disp) const;
    275     float getDpiY(int disp) const;
    276     nsecs_t getRefreshPeriod(int disp) const;
    277 
    278     const Vector<DisplayConfig>& getConfigs(int disp) const;
    279     size_t getCurrentConfig(int disp) const;
    280 
    281     status_t setVirtualDisplayProperties(int32_t id, uint32_t w, uint32_t h,
    282             uint32_t format);
    283 
    284     // this class is only used to fake the VSync event on systems that don't
    285     // have it.
    286     class VSyncThread : public Thread {
    287         HWComposer& mHwc;
    288         mutable Mutex mLock;
    289         Condition mCondition;
    290         bool mEnabled;
    291         mutable nsecs_t mNextFakeVSync;
    292         nsecs_t mRefreshPeriod;
    293         virtual void onFirstRef();
    294         virtual bool threadLoop();
    295     public:
    296         VSyncThread(HWComposer& hwc);
    297         void setEnabled(bool enabled);
    298     };
    299 
    300     friend class VSyncThread;
    301 
    302     // for debugging ----------------------------------------------------------
    303     void dump(String8& out) const;
    304 
    305 private:
    306     void loadHwcModule();
    307     int loadFbHalModule();
    308 
    309     LayerListIterator getLayerIterator(int32_t id, size_t index);
    310 
    311     struct cb_context;
    312 
    313     static void hook_invalidate(const struct hwc_procs* procs);
    314     static void hook_vsync(const struct hwc_procs* procs, int disp,
    315             int64_t timestamp);
    316     static void hook_hotplug(const struct hwc_procs* procs, int disp,
    317             int connected);
    318 
    319     inline void invalidate();
    320     inline void vsync(int disp, int64_t timestamp);
    321     inline void hotplug(int disp, int connected);
    322 
    323     status_t queryDisplayProperties(int disp);
    324 
    325     status_t setFramebufferTarget(int32_t id,
    326             const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
    327 
    328     struct DisplayData {
    329         DisplayData();
    330         ~DisplayData();
    331         Vector<DisplayConfig> configs;
    332         size_t currentConfig;
    333         uint32_t format;    // pixel format from FB hal, for pre-hwc-1.1
    334         bool connected;
    335         bool hasFbComp;
    336         bool hasOvComp;
    337         size_t capacity;
    338         hwc_display_contents_1* list;
    339         hwc_layer_1* framebufferTarget;
    340         buffer_handle_t fbTargetHandle;
    341         sp<Fence> lastRetireFence;  // signals when the last set op retires
    342         sp<Fence> lastDisplayFence; // signals when the last set op takes
    343                                     // effect on screen
    344         buffer_handle_t outbufHandle;
    345         sp<Fence> outbufAcquireFence;
    346 
    347         // protected by mEventControlLock
    348         int32_t events;
    349 
    350         // We need to hold "copies" of these for memory management purposes. The
    351         // actual hwc_layer_1_t holds pointers to the memory within. Vector<>
    352         // internally doesn't copy the memory unless one of the copies is
    353         // modified.
    354         Vector<Region> visibleRegions;
    355         Vector<Region> surfaceDamageRegions;
    356     };
    357 
    358     sp<SurfaceFlinger>              mFlinger;
    359     framebuffer_device_t*           mFbDev;
    360     struct hwc_composer_device_1*   mHwc;
    361     // invariant: mLists[0] != NULL iff mHwc != NULL
    362     // mLists[i>0] can be NULL. that display is to be ignored
    363     struct hwc_display_contents_1*  mLists[MAX_HWC_DISPLAYS];
    364     DisplayData                     mDisplayData[MAX_HWC_DISPLAYS];
    365     // protect mDisplayData from races between prepare and dump
    366     mutable Mutex mDisplayLock;
    367     size_t                          mNumDisplays;
    368 
    369     cb_context*                     mCBContext;
    370     EventHandler&                   mEventHandler;
    371     size_t                          mVSyncCounts[HWC_NUM_PHYSICAL_DISPLAY_TYPES];
    372     sp<VSyncThread>                 mVSyncThread;
    373     bool                            mDebugForceFakeVSync;
    374     BitSet32                        mAllocatedDisplayIDs;
    375 
    376     // protected by mLock
    377     mutable Mutex mLock;
    378     mutable nsecs_t mLastHwVSync[HWC_NUM_PHYSICAL_DISPLAY_TYPES];
    379 
    380     // thread-safe
    381     mutable Mutex mEventControlLock;
    382 };
    383 
    384 // ---------------------------------------------------------------------------
    385 }; // namespace android
    386 
    387 #endif // ANDROID_SF_HWCOMPOSER_H
    388