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      1 //===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Interface for the runtime dynamic linker facilities of the MC-JIT.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
     15 #define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
     16 
     17 #include "JITSymbolFlags.h"
     18 #include "llvm/ADT/STLExtras.h"
     19 #include "llvm/ADT/StringRef.h"
     20 #include "llvm/Object/ObjectFile.h"
     21 #include "llvm/Support/Memory.h"
     22 #include "llvm/DebugInfo/DIContext.h"
     23 #include <map>
     24 #include <memory>
     25 
     26 namespace llvm {
     27 
     28 namespace object {
     29   class ObjectFile;
     30   template <typename T> class OwningBinary;
     31 }
     32 
     33 class RuntimeDyldImpl;
     34 class RuntimeDyldCheckerImpl;
     35 
     36 class RuntimeDyld {
     37   friend class RuntimeDyldCheckerImpl;
     38 
     39   RuntimeDyld(const RuntimeDyld &) = delete;
     40   void operator=(const RuntimeDyld &) = delete;
     41 
     42 protected:
     43   // Change the address associated with a section when resolving relocations.
     44   // Any relocations already associated with the symbol will be re-resolved.
     45   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
     46 public:
     47 
     48   /// \brief Information about a named symbol.
     49   class SymbolInfo : public JITSymbolBase {
     50   public:
     51     SymbolInfo(std::nullptr_t) : JITSymbolBase(JITSymbolFlags::None), Address(0) {}
     52     SymbolInfo(uint64_t Address, JITSymbolFlags Flags)
     53       : JITSymbolBase(Flags), Address(Address) {}
     54     explicit operator bool() const { return Address != 0; }
     55     uint64_t getAddress() const { return Address; }
     56   private:
     57     uint64_t Address;
     58   };
     59 
     60   /// \brief Information about the loaded object.
     61   class LoadedObjectInfo : public llvm::LoadedObjectInfo {
     62     friend class RuntimeDyldImpl;
     63   public:
     64     typedef std::map<object::SectionRef, unsigned> ObjSectionToIDMap;
     65 
     66     LoadedObjectInfo(RuntimeDyldImpl &RTDyld, ObjSectionToIDMap ObjSecToIDMap)
     67       : RTDyld(RTDyld), ObjSecToIDMap(ObjSecToIDMap) { }
     68 
     69     virtual object::OwningBinary<object::ObjectFile>
     70     getObjectForDebug(const object::ObjectFile &Obj) const = 0;
     71 
     72     uint64_t
     73     getSectionLoadAddress(const object::SectionRef &Sec) const override;
     74 
     75   protected:
     76     virtual void anchor();
     77 
     78     RuntimeDyldImpl &RTDyld;
     79     ObjSectionToIDMap ObjSecToIDMap;
     80   };
     81 
     82   template <typename Derived> struct LoadedObjectInfoHelper : LoadedObjectInfo {
     83   protected:
     84     LoadedObjectInfoHelper(const LoadedObjectInfoHelper &) = default;
     85     LoadedObjectInfoHelper() = default;
     86 
     87   public:
     88     LoadedObjectInfoHelper(RuntimeDyldImpl &RTDyld,
     89                            LoadedObjectInfo::ObjSectionToIDMap ObjSecToIDMap)
     90         : LoadedObjectInfo(RTDyld, std::move(ObjSecToIDMap)) {}
     91     std::unique_ptr<llvm::LoadedObjectInfo> clone() const override {
     92       return llvm::make_unique<Derived>(static_cast<const Derived &>(*this));
     93     }
     94   };
     95 
     96   /// \brief Memory Management.
     97   class MemoryManager {
     98   public:
     99     virtual ~MemoryManager() {}
    100 
    101     /// Allocate a memory block of (at least) the given size suitable for
    102     /// executable code. The SectionID is a unique identifier assigned by the
    103     /// RuntimeDyld instance, and optionally recorded by the memory manager to
    104     /// access a loaded section.
    105     virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
    106                                          unsigned SectionID,
    107                                          StringRef SectionName) = 0;
    108 
    109     /// Allocate a memory block of (at least) the given size suitable for data.
    110     /// The SectionID is a unique identifier assigned by the JIT engine, and
    111     /// optionally recorded by the memory manager to access a loaded section.
    112     virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
    113                                          unsigned SectionID,
    114                                          StringRef SectionName,
    115                                          bool IsReadOnly) = 0;
    116 
    117     /// Inform the memory manager about the total amount of memory required to
    118     /// allocate all sections to be loaded:
    119     /// \p CodeSize - the total size of all code sections
    120     /// \p DataSizeRO - the total size of all read-only data sections
    121     /// \p DataSizeRW - the total size of all read-write data sections
    122     ///
    123     /// Note that by default the callback is disabled. To enable it
    124     /// redefine the method needsToReserveAllocationSpace to return true.
    125     virtual void reserveAllocationSpace(uintptr_t CodeSize,
    126                                         uintptr_t DataSizeRO,
    127                                         uintptr_t DataSizeRW) {}
    128 
    129     /// Override to return true to enable the reserveAllocationSpace callback.
    130     virtual bool needsToReserveAllocationSpace() { return false; }
    131 
    132     /// Register the EH frames with the runtime so that c++ exceptions work.
    133     ///
    134     /// \p Addr parameter provides the local address of the EH frame section
    135     /// data, while \p LoadAddr provides the address of the data in the target
    136     /// address space.  If the section has not been remapped (which will usually
    137     /// be the case for local execution) these two values will be the same.
    138     virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr,
    139                                   size_t Size) = 0;
    140     virtual void deregisterEHFrames(uint8_t *addr, uint64_t LoadAddr,
    141                                     size_t Size) = 0;
    142 
    143     /// This method is called when object loading is complete and section page
    144     /// permissions can be applied.  It is up to the memory manager implementation
    145     /// to decide whether or not to act on this method.  The memory manager will
    146     /// typically allocate all sections as read-write and then apply specific
    147     /// permissions when this method is called.  Code sections cannot be executed
    148     /// until this function has been called.  In addition, any cache coherency
    149     /// operations needed to reliably use the memory are also performed.
    150     ///
    151     /// Returns true if an error occurred, false otherwise.
    152     virtual bool finalizeMemory(std::string *ErrMsg = nullptr) = 0;
    153 
    154   private:
    155     virtual void anchor();
    156   };
    157 
    158   /// \brief Symbol resolution.
    159   class SymbolResolver {
    160   public:
    161     virtual ~SymbolResolver() {}
    162 
    163     /// This method returns the address of the specified function or variable.
    164     /// It is used to resolve symbols during module linking.
    165     ///
    166     /// If the returned symbol's address is equal to ~0ULL then RuntimeDyld will
    167     /// skip all relocations for that symbol, and the client will be responsible
    168     /// for handling them manually.
    169     virtual SymbolInfo findSymbol(const std::string &Name) = 0;
    170 
    171     /// This method returns the address of the specified symbol if it exists
    172     /// within the logical dynamic library represented by this
    173     /// RTDyldMemoryManager. Unlike getSymbolAddress, queries through this
    174     /// interface should return addresses for hidden symbols.
    175     ///
    176     /// This is of particular importance for the Orc JIT APIs, which support lazy
    177     /// compilation by breaking up modules: Each of those broken out modules
    178     /// must be able to resolve hidden symbols provided by the others. Clients
    179     /// writing memory managers for MCJIT can usually ignore this method.
    180     ///
    181     /// This method will be queried by RuntimeDyld when checking for previous
    182     /// definitions of common symbols. It will *not* be queried by default when
    183     /// resolving external symbols (this minimises the link-time overhead for
    184     /// MCJIT clients who don't care about Orc features). If you are writing a
    185     /// RTDyldMemoryManager for Orc and want "external" symbol resolution to
    186     /// search the logical dylib, you should override your getSymbolAddress
    187     /// method call this method directly.
    188     virtual SymbolInfo findSymbolInLogicalDylib(const std::string &Name) = 0;
    189   private:
    190     virtual void anchor();
    191   };
    192 
    193   /// \brief Construct a RuntimeDyld instance.
    194   RuntimeDyld(MemoryManager &MemMgr, SymbolResolver &Resolver);
    195   ~RuntimeDyld();
    196 
    197   /// Add the referenced object file to the list of objects to be loaded and
    198   /// relocated.
    199   std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O);
    200 
    201   /// Get the address of our local copy of the symbol. This may or may not
    202   /// be the address used for relocation (clients can copy the data around
    203   /// and resolve relocatons based on where they put it).
    204   void *getSymbolLocalAddress(StringRef Name) const;
    205 
    206   /// Get the target address and flags for the named symbol.
    207   /// This address is the one used for relocation.
    208   SymbolInfo getSymbol(StringRef Name) const;
    209 
    210   /// Resolve the relocations for all symbols we currently know about.
    211   void resolveRelocations();
    212 
    213   /// Map a section to its target address space value.
    214   /// Map the address of a JIT section as returned from the memory manager
    215   /// to the address in the target process as the running code will see it.
    216   /// This is the address which will be used for relocation resolution.
    217   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
    218 
    219   /// Register any EH frame sections that have been loaded but not previously
    220   /// registered with the memory manager.  Note, RuntimeDyld is responsible
    221   /// for identifying the EH frame and calling the memory manager with the
    222   /// EH frame section data.  However, the memory manager itself will handle
    223   /// the actual target-specific EH frame registration.
    224   void registerEHFrames();
    225 
    226   void deregisterEHFrames();
    227 
    228   bool hasError();
    229   StringRef getErrorString();
    230 
    231   /// By default, only sections that are "required for execution" are passed to
    232   /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true'
    233   /// to this method will cause RuntimeDyld to pass all sections to its
    234   /// memory manager regardless of whether they are "required to execute" in the
    235   /// usual sense. This is useful for inspecting metadata sections that may not
    236   /// contain relocations, E.g. Debug info, stackmaps.
    237   ///
    238   /// Must be called before the first object file is loaded.
    239   void setProcessAllSections(bool ProcessAllSections) {
    240     assert(!Dyld && "setProcessAllSections must be called before loadObject.");
    241     this->ProcessAllSections = ProcessAllSections;
    242   }
    243 
    244 private:
    245   // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
    246   // interface.
    247   std::unique_ptr<RuntimeDyldImpl> Dyld;
    248   MemoryManager &MemMgr;
    249   SymbolResolver &Resolver;
    250   bool ProcessAllSections;
    251   RuntimeDyldCheckerImpl *Checker;
    252 };
    253 
    254 } // end namespace llvm
    255 
    256 #endif // LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
    257