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Searched
defs:Material
(Results
1 - 3
of
3
) sorted by null
/external/v8/benchmarks/
raytrace.js
61
// flog/
material
/basematerial.js
62
// flog/
material
/solid.js
63
// flog/
material
/chessboard.js
320
if(typeof(Flog.RayTracer.
Material
) == 'undefined') Flog.RayTracer.
Material
= {};
322
Flog.RayTracer.
Material
.BaseMaterial = Class.create();
324
Flog.RayTracer.
Material
.BaseMaterial.prototype = {
348
return '
Material
[gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
355
Flog.RayTracer.
Material
.Solid = Class.create();
357
Flog.RayTracer.
Material
.Solid.prototype = Object.extend
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
Material.java
26
* Defines the
material
properties of a pixel value
29
public class
Material
{
78
public
Material
() {
147
public void setup(int[][] opacity, int[][]
material
) {
148
mMaterialProp = new MaterialProp[
material
.length];
150
for (int i = 0; i <
material
.length; i++) {
151
int rgb =
material
[i][1] & 0xFFFFFF;
153
float ambient = (
material
[i].length > 2) ?
material
[i][2] / 100.f : .2f;
154
float diffuse = (
material
[i].length > 3) ? material[i][3] / 100.f : .6f;
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/external/mesa3d/src/mesa/main/
mtypes.h
572
* \name Bit flags used for updating
material
values.
633
*
Material
state.
685
GLfloat _MatAmbient[2][3]; /**<
material
ambient * light ambient */
686
GLfloat _MatDiffuse[2][3]; /**<
material
diffuse * light diffuse */
687
GLfloat _MatSpecular[2][3]; /**<
material
spec * light specular */
936
* Front and back
material
values.
939
struct gl_material
Material
;
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Completed in 242 milliseconds