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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_THREADING_THREAD_RESTRICTIONS_H_
      6 #define BASE_THREADING_THREAD_RESTRICTIONS_H_
      7 
      8 #include "base/base_export.h"
      9 #include "base/macros.h"
     10 
     11 // See comment at top of thread_checker.h
     12 #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
     13 #define ENABLE_THREAD_RESTRICTIONS 1
     14 #else
     15 #define ENABLE_THREAD_RESTRICTIONS 0
     16 #endif
     17 
     18 class BrowserProcessImpl;
     19 class HistogramSynchronizer;
     20 class NativeBackendKWallet;
     21 class ScopedAllowWaitForLegacyWebViewApi;
     22 
     23 namespace cc {
     24 class CompletionEvent;
     25 class SingleThreadTaskGraphRunner;
     26 }
     27 namespace chromeos {
     28 class BlockingMethodCaller;
     29 namespace system {
     30 class StatisticsProviderImpl;
     31 }
     32 }
     33 namespace chrome_browser_net {
     34 class Predictor;
     35 }
     36 namespace content {
     37 class BrowserGpuChannelHostFactory;
     38 class BrowserGpuMemoryBufferManager;
     39 class BrowserShutdownProfileDumper;
     40 class BrowserTestBase;
     41 class GpuChannelHost;
     42 class NestedMessagePumpAndroid;
     43 class ScopedAllowWaitForAndroidLayoutTests;
     44 class ScopedAllowWaitForDebugURL;
     45 class SoftwareOutputDeviceMus;
     46 class TextInputClientMac;
     47 class RasterWorkerPool;
     48 }  // namespace content
     49 namespace dbus {
     50 class Bus;
     51 }
     52 namespace disk_cache {
     53 class BackendImpl;
     54 class InFlightIO;
     55 }
     56 namespace gles2 {
     57 class CommandBufferClientImpl;
     58 }
     59 namespace mojo {
     60 namespace common {
     61 class MessagePumpMojo;
     62 }
     63 }
     64 namespace mus {
     65 class CommandBufferLocal;
     66 class GpuState;
     67 }
     68 namespace net {
     69 class NetworkChangeNotifierMac;
     70 namespace internal {
     71 class AddressTrackerLinux;
     72 }
     73 }
     74 
     75 namespace remoting {
     76 class AutoThread;
     77 }
     78 
     79 namespace ui {
     80 class WindowResizeHelperMac;
     81 }
     82 
     83 namespace views {
     84 class WindowManagerConnection;
     85 }
     86 
     87 namespace base {
     88 
     89 namespace android {
     90 class JavaHandlerThread;
     91 }
     92 
     93 class SequencedWorkerPool;
     94 class SimpleThread;
     95 class Thread;
     96 class ThreadTestHelper;
     97 
     98 // Certain behavior is disallowed on certain threads.  ThreadRestrictions helps
     99 // enforce these rules.  Examples of such rules:
    100 //
    101 // * Do not do blocking IO (makes the thread janky)
    102 // * Do not access Singleton/LazyInstance (may lead to shutdown crashes)
    103 //
    104 // Here's more about how the protection works:
    105 //
    106 // 1) If a thread should not be allowed to make IO calls, mark it:
    107 //      base::ThreadRestrictions::SetIOAllowed(false);
    108 //    By default, threads *are* allowed to make IO calls.
    109 //    In Chrome browser code, IO calls should be proxied to the File thread.
    110 //
    111 // 2) If a function makes a call that will go out to disk, check whether the
    112 //    current thread is allowed:
    113 //      base::ThreadRestrictions::AssertIOAllowed();
    114 //
    115 //
    116 // Style tip: where should you put AssertIOAllowed checks?  It's best
    117 // if you put them as close to the disk access as possible, at the
    118 // lowest level.  This rule is simple to follow and helps catch all
    119 // callers.  For example, if your function GoDoSomeBlockingDiskCall()
    120 // only calls other functions in Chrome and not fopen(), you should go
    121 // add the AssertIOAllowed checks in the helper functions.
    122 
    123 class BASE_EXPORT ThreadRestrictions {
    124  public:
    125   // Constructing a ScopedAllowIO temporarily allows IO for the current
    126   // thread.  Doing this is almost certainly always incorrect.
    127   class BASE_EXPORT ScopedAllowIO {
    128    public:
    129     ScopedAllowIO() { previous_value_ = SetIOAllowed(true); }
    130     ~ScopedAllowIO() { SetIOAllowed(previous_value_); }
    131    private:
    132     // Whether IO is allowed when the ScopedAllowIO was constructed.
    133     bool previous_value_;
    134 
    135     DISALLOW_COPY_AND_ASSIGN(ScopedAllowIO);
    136   };
    137 
    138   // Constructing a ScopedAllowSingleton temporarily allows accessing for the
    139   // current thread.  Doing this is almost always incorrect.
    140   class BASE_EXPORT ScopedAllowSingleton {
    141    public:
    142     ScopedAllowSingleton() { previous_value_ = SetSingletonAllowed(true); }
    143     ~ScopedAllowSingleton() { SetSingletonAllowed(previous_value_); }
    144    private:
    145     // Whether singleton use is allowed when the ScopedAllowSingleton was
    146     // constructed.
    147     bool previous_value_;
    148 
    149     DISALLOW_COPY_AND_ASSIGN(ScopedAllowSingleton);
    150   };
    151 
    152 #if ENABLE_THREAD_RESTRICTIONS
    153   // Set whether the current thread to make IO calls.
    154   // Threads start out in the *allowed* state.
    155   // Returns the previous value.
    156   static bool SetIOAllowed(bool allowed);
    157 
    158   // Check whether the current thread is allowed to make IO calls,
    159   // and DCHECK if not.  See the block comment above the class for
    160   // a discussion of where to add these checks.
    161   static void AssertIOAllowed();
    162 
    163   // Set whether the current thread can use singletons.  Returns the previous
    164   // value.
    165   static bool SetSingletonAllowed(bool allowed);
    166 
    167   // Check whether the current thread is allowed to use singletons (Singleton /
    168   // LazyInstance).  DCHECKs if not.
    169   static void AssertSingletonAllowed();
    170 
    171   // Disable waiting on the current thread. Threads start out in the *allowed*
    172   // state. Returns the previous value.
    173   static void DisallowWaiting();
    174 
    175   // Check whether the current thread is allowed to wait, and DCHECK if not.
    176   static void AssertWaitAllowed();
    177 #else
    178   // Inline the empty definitions of these functions so that they can be
    179   // compiled out.
    180   static bool SetIOAllowed(bool /* allowed */) { return true; }
    181   static void AssertIOAllowed() {}
    182   static bool SetSingletonAllowed(bool /* allowed */) { return true; }
    183   static void AssertSingletonAllowed() {}
    184   static void DisallowWaiting() {}
    185   static void AssertWaitAllowed() {}
    186 #endif
    187 
    188  private:
    189   // DO NOT ADD ANY OTHER FRIEND STATEMENTS, talk to jam or brettw first.
    190   // BEGIN ALLOWED USAGE.
    191   friend class content::BrowserShutdownProfileDumper;
    192   friend class content::BrowserTestBase;
    193   friend class content::NestedMessagePumpAndroid;
    194   friend class content::ScopedAllowWaitForAndroidLayoutTests;
    195   friend class content::ScopedAllowWaitForDebugURL;
    196   friend class ::HistogramSynchronizer;
    197   friend class ::ScopedAllowWaitForLegacyWebViewApi;
    198   friend class cc::CompletionEvent;
    199   friend class cc::SingleThreadTaskGraphRunner;
    200   friend class content::RasterWorkerPool;
    201   friend class remoting::AutoThread;
    202   friend class ui::WindowResizeHelperMac;
    203   friend class MessagePumpDefault;
    204   friend class SequencedWorkerPool;
    205   friend class SimpleThread;
    206   friend class Thread;
    207   friend class ThreadTestHelper;
    208   friend class PlatformThread;
    209   friend class android::JavaHandlerThread;
    210   friend class gles2::CommandBufferClientImpl;
    211   friend class mojo::common::MessagePumpMojo;
    212   friend class mus::CommandBufferLocal;
    213   friend class mus::GpuState;
    214 
    215   // END ALLOWED USAGE.
    216   // BEGIN USAGE THAT NEEDS TO BE FIXED.
    217   friend class ::chromeos::BlockingMethodCaller;  // http://crbug.com/125360
    218   friend class ::chromeos::system::StatisticsProviderImpl;  // http://crbug.com/125385
    219   friend class chrome_browser_net::Predictor;     // http://crbug.com/78451
    220   friend class
    221       content::BrowserGpuChannelHostFactory;      // http://crbug.com/125248
    222   friend class
    223       content::BrowserGpuMemoryBufferManager;     // http://crbug.com/420368
    224   friend class content::GpuChannelHost;           // http://crbug.com/125264
    225   friend class content::TextInputClientMac;       // http://crbug.com/121917
    226   friend class dbus::Bus;                         // http://crbug.com/125222
    227   friend class disk_cache::BackendImpl;           // http://crbug.com/74623
    228   friend class disk_cache::InFlightIO;            // http://crbug.com/74623
    229   friend class net::internal::AddressTrackerLinux;  // http://crbug.com/125097
    230   friend class net::NetworkChangeNotifierMac;     // http://crbug.com/125097
    231   friend class ::BrowserProcessImpl;              // http://crbug.com/125207
    232   friend class ::NativeBackendKWallet;            // http://crbug.com/125331
    233 #if !defined(OFFICIAL_BUILD)
    234   friend class content::SoftwareOutputDeviceMus;  // Interim non-production code
    235 #endif
    236   friend class views::WindowManagerConnection;
    237 // END USAGE THAT NEEDS TO BE FIXED.
    238 
    239 #if ENABLE_THREAD_RESTRICTIONS
    240   static bool SetWaitAllowed(bool allowed);
    241 #else
    242   static bool SetWaitAllowed(bool /* allowed */) { return true; }
    243 #endif
    244 
    245   // Constructing a ScopedAllowWait temporarily allows waiting on the current
    246   // thread.  Doing this is almost always incorrect, which is why we limit who
    247   // can use this through friend. If you find yourself needing to use this, find
    248   // another way. Talk to jam or brettw.
    249   class BASE_EXPORT ScopedAllowWait {
    250    public:
    251     ScopedAllowWait() { previous_value_ = SetWaitAllowed(true); }
    252     ~ScopedAllowWait() { SetWaitAllowed(previous_value_); }
    253    private:
    254     // Whether singleton use is allowed when the ScopedAllowWait was
    255     // constructed.
    256     bool previous_value_;
    257 
    258     DISALLOW_COPY_AND_ASSIGN(ScopedAllowWait);
    259   };
    260 
    261   DISALLOW_IMPLICIT_CONSTRUCTORS(ThreadRestrictions);
    262 };
    263 
    264 }  // namespace base
    265 
    266 #endif  // BASE_THREADING_THREAD_RESTRICTIONS_H_
    267