1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkHalf_DEFINED 9 #define SkHalf_DEFINED 10 11 #include "SkNx.h" 12 #include "SkTypes.h" 13 14 // 16-bit floating point value 15 // format is 1 bit sign, 5 bits exponent, 10 bits mantissa 16 // only used for storage 17 typedef uint16_t SkHalf; 18 19 #define SK_HalfMin 0x0400 // 2^-24 (minimum positive normal value) 20 #define SK_HalfMax 0x7bff // 65504 21 #define SK_HalfEpsilon 0x1400 // 2^-10 22 23 // convert between half and single precision floating point 24 float SkHalfToFloat(SkHalf h); 25 SkHalf SkFloatToHalf(float f); 26 27 // Convert between half and single precision floating point, but pull any dirty 28 // trick we can to make it faster as long as it's correct enough for values in [0,1]. 29 static inline Sk4f SkHalfToFloat_01(uint64_t); 30 static inline uint64_t SkFloatToHalf_01(const Sk4f&); 31 32 // ~~~~~~~~~~~ impl ~~~~~~~~~~~~~~ // 33 34 // Like the serial versions in SkHalf.cpp, these are based on 35 // https://fgiesen.wordpress.com/2012/03/28/half-to-float-done-quic/ 36 37 // GCC 4.9 lacks the intrinsics to use ARMv8 f16<->f32 instructions, so we use inline assembly. 38 39 static inline Sk4f SkHalfToFloat_01(uint64_t hs) { 40 #if !defined(SKNX_NO_SIMD) && defined(SK_CPU_ARM64) 41 float32x4_t fs; 42 asm ("fmov %d[fs], %[hs] \n" // vcreate_f16(hs) 43 "fcvtl %[fs].4s, %[fs].4h \n" // vcvt_f32_f16(...) 44 : [fs] "=w" (fs) // =w: write-only NEON register 45 : [hs] "r" (hs)); // r: read-only 64-bit general register 46 return fs; 47 48 #elif !defined(SKNX_NO_SIMD) && defined(SK_ARM_HAS_NEON) 49 // NEON makes this pretty easy: 50 // - denormals are 10-bit * 2^-14 == 24-bit fixed point; 51 // - handle normals the same way as in SSE: align mantissa, then rebias exponent. 52 uint32x4_t h = vmovl_u16(vcreate_u16(hs)), 53 is_denorm = vcltq_u32(h, vdupq_n_u32(1<<10)); 54 float32x4_t denorm = vcvtq_n_f32_u32(h, 24), 55 norm = vreinterpretq_f32_u32(vaddq_u32(vshlq_n_u32(h, 13), 56 vdupq_n_u32((127-15) << 23))); 57 return vbslq_f32(is_denorm, denorm, norm); 58 59 #elif !defined(SKNX_NO_SIMD) && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 60 // If our input is a normal 16-bit float, things are pretty easy: 61 // - shift left by 13 to put the mantissa in the right place; 62 // - the exponent is wrong, but it just needs to be rebiased; 63 // - re-bias the exponent from 15-bias to 127-bias by adding (127-15). 64 65 // If our input is denormalized, we're going to do the same steps, plus a few more fix ups: 66 // - the input is h = K*2^-14, for some 10-bit fixed point K in [0,1); 67 // - by shifting left 13 and adding (127-15) to the exponent, we constructed the float value 68 // 2^-15*(1+K); 69 // - we'd need to subtract 2^-15 and multiply by 2 to get back to K*2^-14, or equivallently 70 // multiply by 2 then subtract 2^-14. 71 // 72 // - We'll work that multiply by 2 into the rebias, by adding 1 more to the exponent. 73 // - Conveniently, this leaves that rebias constant 2^-14, exactly what we want to subtract. 74 75 __m128i h = _mm_unpacklo_epi16(_mm_loadl_epi64((const __m128i*)&hs), _mm_setzero_si128()); 76 const __m128i is_denorm = _mm_cmplt_epi32(h, _mm_set1_epi32(1<<10)); 77 78 __m128i rebias = _mm_set1_epi32((127-15) << 23); 79 rebias = _mm_add_epi32(rebias, _mm_and_si128(is_denorm, _mm_set1_epi32(1<<23))); 80 81 __m128i f = _mm_add_epi32(_mm_slli_epi32(h, 13), rebias); 82 return _mm_sub_ps(_mm_castsi128_ps(f), 83 _mm_castsi128_ps(_mm_and_si128(is_denorm, rebias))); 84 #else 85 float fs[4]; 86 for (int i = 0; i < 4; i++) { 87 fs[i] = SkHalfToFloat(hs >> (i*16)); 88 } 89 return Sk4f::Load(fs); 90 #endif 91 } 92 93 static inline uint64_t SkFloatToHalf_01(const Sk4f& fs) { 94 uint64_t r; 95 #if !defined(SKNX_NO_SIMD) && defined(SK_CPU_ARM64) 96 float32x4_t vec = fs.fVec; 97 asm ("fcvtn %[vec].4h, %[vec].4s \n" // vcvt_f16_f32(vec) 98 "fmov %[r], %d[vec] \n" // vst1_f16(&r, ...) 99 : [r] "=r" (r) // =r: write-only 64-bit general register 100 , [vec] "+w" (vec)); // +w: read-write NEON register 101 102 // TODO: ARMv7 NEON float->half? 103 104 #elif !defined(SKNX_NO_SIMD) && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 105 // Scale down from 127-bias to 15-bias, then cut off bottom 13 mantissa bits. 106 // This doesn't round, so it can be 1 bit too small. 107 const __m128 rebias = _mm_castsi128_ps(_mm_set1_epi32((127 - (127-15)) << 23)); 108 __m128i h = _mm_srli_epi32(_mm_castps_si128(_mm_mul_ps(fs.fVec, rebias)), 13); 109 _mm_storel_epi64((__m128i*)&r, _mm_packs_epi32(h,h)); 110 111 #else 112 SkHalf hs[4]; 113 for (int i = 0; i < 4; i++) { 114 hs[i] = SkFloatToHalf(fs[i]); 115 } 116 r = (uint64_t)hs[3] << 48 117 | (uint64_t)hs[2] << 32 118 | (uint64_t)hs[1] << 16 119 | (uint64_t)hs[0] << 0; 120 #endif 121 return r; 122 } 123 124 #endif 125