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  /external/llvm/lib/CodeGen/
Spiller.h 1 //===-- llvm/CodeGen/Spiller.h - Spiller -*- C++ -*------------------------===//
20 /// Spiller interface.
24 class Spiller {
27 virtual ~Spiller() = 0;
34 /// Create and return a spiller that will insert spill code directly instead
36 Spiller *createInlineSpiller(MachineFunctionPass &pass,
InlineSpiller.cpp 10 // The inline spiller modifies the machine function directly instead of
15 #include "Spiller.h"
58 class InlineSpiller : public Spiller {
188 Spiller::~Spiller() { }
189 void Spiller::anchor() { }
191 Spiller *createInlineSpiller(MachineFunctionPass &pass,
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