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    Searched defs:activeTexture (Results 1 - 7 of 7) sorted by null

  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
TextureUnitPropertyAccessor.java 49 Integer activeTexture = (Integer) activeTextureProperty.getValue();
55 activeTexture,
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 494 void ReferenceContext::activeTexture (deUint32 texture)
    [all...]
sglrGLContext.cpp 148 void GLContext::activeTexture (deUint32 texture)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 250 IGLProperty activeTexture = new GLIntegerProperty(GLStateType.ACTIVE_TEXTURE_UNIT,
316 activeTexture,
  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 217 void (*activeTexture)(void* c, GGLuint tmu);
  /external/mesa3d/src/mesa/drivers/common/
meta.c 660 save->ClientActiveUnit = ctx->Array.ActiveTexture;
708 GLuint activeTexture = ctx->Texture.CurrentUnit;
720 _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture);
    [all...]
  /frameworks/native/opengl/libagl/
context.h 205 uint8_t activeTexture;

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