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  /external/pdfium/core/src/fpdftext/
fpdf_text_search.cpp 229 FX_FLOAT charSpace = pObj->m_TextState.GetObject()->m_CharSpace;
231 charSpace = 0;
233 if ((spacing || charSpace) && item_index > 0) {
262 if (charSpace > 0.001) {
263 spacing += matrix.TransformDistance(charSpace);
264 } else if (charSpace < -0.001) {
265 spacing -= matrix.TransformDistance(FXSYS_fabs(charSpace));
fpdf_text_int.cpp     [all...]
  /prebuilts/tools/common/m2/repository/itext/itext/2.0.8/
itext-2.0.8.jar 

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